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Playing to "Win" - The DM's Dilemma
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<blockquote data-quote="Guest 7037866" data-source="post: 9579709"><p>So, again all people that would know magical healers exist in the D&D world...</p><p></p><p></p><p>As I said, it depends on how easily a creature can make certain a foe stays downed and how many other threats are currently out there.</p><p></p><p>And getting to their feet, etc. isn't precisely hard to do.</p><p></p><p></p><p>I think you have that backwards. I was discussion your broader claim, and then you focused on how often healers appear in combat...</p><p></p><p></p><p>Maybe you could, if that is your experience, but that certainly was never mine.</p><p></p><p>Nor, again, would you go a very long time without encountering an "enemy" cleric or druid in TSR or WotC publications. Literally pull just about any adventure and you'll find them.</p><p></p><p></p><p>Considering taking a potion of healing in 5E is now a <em>bonus action</em> (oi...) they are even more relevant.</p><p></p><p>My point was more healing is very prevalent in D&D, always has been, and it is only getting worse. As such, if the enemy as the chance to double-tap a downed foe, they should. While a magical healer might be able to do something more offensive on their turn, IME getting those front-liners back up and into the fight yeilds better offensive results.</p></blockquote><p></p>
[QUOTE="Guest 7037866, post: 9579709"] So, again all people that would know magical healers exist in the D&D world... As I said, it depends on how easily a creature can make certain a foe stays downed and how many other threats are currently out there. And getting to their feet, etc. isn't precisely hard to do. I think you have that backwards. I was discussion your broader claim, and then you focused on how often healers appear in combat... Maybe you could, if that is your experience, but that certainly was never mine. Nor, again, would you go a very long time without encountering an "enemy" cleric or druid in TSR or WotC publications. Literally pull just about any adventure and you'll find them. Considering taking a potion of healing in 5E is now a [I]bonus action[/I] (oi...) they are even more relevant. My point was more healing is very prevalent in D&D, always has been, and it is only getting worse. As such, if the enemy as the chance to double-tap a downed foe, they should. While a magical healer might be able to do something more offensive on their turn, IME getting those front-liners back up and into the fight yeilds better offensive results. [/QUOTE]
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