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<blockquote data-quote="Fortain" data-source="post: 2950905" data-attributes="member: 31637"><p>Maybe it's just me, since I've never played a p&p D&D game...</p><p></p><p> I've noticed that many times, when people create characters for whatever reason (especially for optimization work), their stats seem pretty low for what they can be when you start out. For example, 25 point-buy will only give an average set of stats as 12/12/12/12/12/13. Even 32 point-buy gives 13/13/13/13/14/14, which seems pretty low considering the max (before mods) is 18. Even a recent thread with a person rolling 5 18s for their character was greeted with much surprise & comments like "a boring character to play" and "lower those stats to be fair to others".</p><p></p><p> I guess my real question is, is there really a difference in DMing a game with all characters having max stats at the beginning, versus XX point-buy? I've heard that people think that the characters would be "boring", "overpowered", etc. In many D&D computer games I've played, the characters with all 18s, while being a bit more powerful than non-18s, still have plenty of times where they get their butts handed to them. I can only imagine that it'd be worse for ones with the averages above, or with potential penalties to stats.</p><p></p><p> What would you, as a DM, do when running a game like this? Increasing the CL/EL of the critters the party faces, maxing out HP for all critters, etc.? Thanks in advance for all info. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Fortain, post: 2950905, member: 31637"] Maybe it's just me, since I've never played a p&p D&D game... I've noticed that many times, when people create characters for whatever reason (especially for optimization work), their stats seem pretty low for what they can be when you start out. For example, 25 point-buy will only give an average set of stats as 12/12/12/12/12/13. Even 32 point-buy gives 13/13/13/13/14/14, which seems pretty low considering the max (before mods) is 18. Even a recent thread with a person rolling 5 18s for their character was greeted with much surprise & comments like "a boring character to play" and "lower those stats to be fair to others". I guess my real question is, is there really a difference in DMing a game with all characters having max stats at the beginning, versus XX point-buy? I've heard that people think that the characters would be "boring", "overpowered", etc. In many D&D computer games I've played, the characters with all 18s, while being a bit more powerful than non-18s, still have plenty of times where they get their butts handed to them. I can only imagine that it'd be worse for ones with the averages above, or with potential penalties to stats. What would you, as a DM, do when running a game like this? Increasing the CL/EL of the critters the party faces, maxing out HP for all critters, etc.? Thanks in advance for all info. :) [/QUOTE]
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