Kaodi
Legend
The glacial pace of PbP had me thinking about an idea (probably not original) that I thought it would perhaps be better to discuss here rather than just in the PbP Forums: what if players did not "own" their characters per se, and anyone could play any character? In a PbP environment that could probably be augmented with "at any time" though in a tabletop environment perhaps you would try something like characters being assigned at the beginning of each session.
Depending on the physical setting it would probably have different purposes. In a PbP environment it would be a way to keep the game moving at a fast pace instead instead of being held up by everyone time someone does not post for days or weeks. In a tabletop environment it might make for an interesting roleplaying challenge as well as an experiment in how people value the other characters in the party.
Mostly I am just wondering whether character ownership is a too highly ingrained part of the game to be messed with.
Depending on the physical setting it would probably have different purposes. In a PbP environment it would be a way to keep the game moving at a fast pace instead instead of being held up by everyone time someone does not post for days or weeks. In a tabletop environment it might make for an interesting roleplaying challenge as well as an experiment in how people value the other characters in the party.
Mostly I am just wondering whether character ownership is a too highly ingrained part of the game to be messed with.