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Playing With Collectively "Owned" Characters
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<blockquote data-quote="Nagol" data-source="post: 7595218" data-attributes="member: 23935"><p>To keep a PbP game moving, I'd suggest a compromise: if a PC hasn't received a post in X days, a post will be made for it either by the DM or group consensus. That way the PC is ostensibly controlled by one person, but their absence doesn't confound the group. This mimics how I handle a player missing a session in tabletop play.</p><p></p><p>You can try to mess with PC ownership, but people like to have their own things they feel I control of.</p><p></p><p>Here's an anecdote that's not quite the same, but telling I think. Once, decades ago, I tried a "Mission: Impossible" (the TV series, not the movies) style of game. Each player built a few characters, one PC was given the task of building a team from the character mix and the players would play the scenario from what was drawn. It failed, mostly because the players had obvious favourites that they wanted to play and peer pressure caused the PC roster to stop getting mixed a few missions in.</p></blockquote><p></p>
[QUOTE="Nagol, post: 7595218, member: 23935"] To keep a PbP game moving, I'd suggest a compromise: if a PC hasn't received a post in X days, a post will be made for it either by the DM or group consensus. That way the PC is ostensibly controlled by one person, but their absence doesn't confound the group. This mimics how I handle a player missing a session in tabletop play. You can try to mess with PC ownership, but people like to have their own things they feel I control of. Here's an anecdote that's not quite the same, but telling I think. Once, decades ago, I tried a "Mission: Impossible" (the TV series, not the movies) style of game. Each player built a few characters, one PC was given the task of building a team from the character mix and the players would play the scenario from what was drawn. It failed, mostly because the players had obvious favourites that they wanted to play and peer pressure caused the PC roster to stop getting mixed a few missions in. [/QUOTE]
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