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General Tabletop Discussion
*Dungeons & Dragons
Playing with short rests, potential problems?
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<blockquote data-quote="Flamestrike" data-source="post: 6969721" data-attributes="member: 6788736"><p>Dude what?</p><p></p><p>You're having a problem with Long rest-based casters novaing.. and your proposed solution is giving them <strong>more</strong> daily resources, and taking things <strong>away</strong> from the fighters and warlocks?</p><p></p><p>derp</p><p></p><p>Just impose time limits on your quests. Save the Princess by midnight. That kind of thing. Then make sure the PCs hit the dungeon with about four hours to spare. They have just enough time to do 6 to 8 encounters, and have enough time for about two short rests.</p><p></p><p>If they fail the princess dies and... throw a CR [Arbitrarily high number] Demon at them. The Demon is why they had to save the princess before midnight - she gets sacrificed and the demon gets summoned. Have it wreck the town, destroy their magic items and generally be a pain in the ass. Have the family of the Princess and the other townsfolk mock them for being failures.</p><p></p><p>If they succeed and save the Princess, have them richly rewarded.</p><p></p><p>Why so many DM's don't understand this ill never freaking know.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6969721, member: 6788736"] Dude what? You're having a problem with Long rest-based casters novaing.. and your proposed solution is giving them [B]more[/B] daily resources, and taking things [B]away[/B] from the fighters and warlocks? derp Just impose time limits on your quests. Save the Princess by midnight. That kind of thing. Then make sure the PCs hit the dungeon with about four hours to spare. They have just enough time to do 6 to 8 encounters, and have enough time for about two short rests. If they fail the princess dies and... throw a CR [Arbitrarily high number] Demon at them. The Demon is why they had to save the princess before midnight - she gets sacrificed and the demon gets summoned. Have it wreck the town, destroy their magic items and generally be a pain in the ass. Have the family of the Princess and the other townsfolk mock them for being failures. If they succeed and save the Princess, have them richly rewarded. Why so many DM's don't understand this ill never freaking know. [/QUOTE]
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Playing with short rests, potential problems?
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