Herremann the Wise
First Post
Hello Everyone,
Back at High School playing AD&D, we played around a table without minis and from what I can barely remember we always had a complete blast. Twenty Five years later, my gaming group has altogether about 10,000 minis and we have been wedded to the battlemap for so long through 3e/4e/PF that if I tried to go back to playing without minis, I think I would be lost.
In his excellent Runeward blog, AeroDM has started focusing on the idea of zones; and crafting a more formal structure and organization for playing sans minis. From this, I have checked out the Harry Dresden RPG/Fate system and have got an inkling of the amazing design space available here in terms of a formal structure of miniless-gridless play.
Are there any other game systems that have a well developed formal structure for play within the landscape of the mind?
Any ideas welcome and if this is of interest, check out that Runeward blog as there are some great ideas being bounced around there.
Best Regards
Herremann the Wise
Back at High School playing AD&D, we played around a table without minis and from what I can barely remember we always had a complete blast. Twenty Five years later, my gaming group has altogether about 10,000 minis and we have been wedded to the battlemap for so long through 3e/4e/PF that if I tried to go back to playing without minis, I think I would be lost.
In his excellent Runeward blog, AeroDM has started focusing on the idea of zones; and crafting a more formal structure and organization for playing sans minis. From this, I have checked out the Harry Dresden RPG/Fate system and have got an inkling of the amazing design space available here in terms of a formal structure of miniless-gridless play.
Are there any other game systems that have a well developed formal structure for play within the landscape of the mind?
Any ideas welcome and if this is of interest, check out that Runeward blog as there are some great ideas being bounced around there.
Best Regards
Herremann the Wise