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Playstation 3 pricing announced
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<blockquote data-quote="drothgery" data-source="post: 2821224" data-attributes="member: 360"><p>Where is anyone saying that (except in relative terms)? </p><p></p><p>All my argument requires is that the PS3 be significantly more expensive than the Xbox 360 and the Wii for the next two or three years (which it will be; their hardware costs are substantially higher than both Microsoft's and Nintendo's, and Sony's less financially able to take losses on hardware). If the PS3's $299, the Xbox 360 is $149, and the Wii is $99, the same financial incentives will play out as they do when the PS3 is $599, the Xbox 360 is $399, and the Wii is $199.</p><p></p><p>It doesn't require that Sony stick with the $599 price indefinitely.</p><p></p><p></p><p></p><p>IIRC, in the US, the Saturn launched first at the highest price ($399), and had the lowest market share. The PSX debuted at $299. And the N64 was $249, but its games were more expensive due to being the last cartridge-based box (other than handhelds). The PSX was also the easiest to develop for, by far, of its contemporaries, and Sony had the lowest licensing fees.</p></blockquote><p></p>
[QUOTE="drothgery, post: 2821224, member: 360"] Where is anyone saying that (except in relative terms)? All my argument requires is that the PS3 be significantly more expensive than the Xbox 360 and the Wii for the next two or three years (which it will be; their hardware costs are substantially higher than both Microsoft's and Nintendo's, and Sony's less financially able to take losses on hardware). If the PS3's $299, the Xbox 360 is $149, and the Wii is $99, the same financial incentives will play out as they do when the PS3 is $599, the Xbox 360 is $399, and the Wii is $199. It doesn't require that Sony stick with the $599 price indefinitely. IIRC, in the US, the Saturn launched first at the highest price ($399), and had the lowest market share. The PSX debuted at $299. And the N64 was $249, but its games were more expensive due to being the last cartridge-based box (other than handhelds). The PSX was also the easiest to develop for, by far, of its contemporaries, and Sony had the lowest licensing fees. [/QUOTE]
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