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Playstyle vs Mechanics
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<blockquote data-quote="LordOfTheWaffleHouse" data-source="post: 9529962" data-attributes="member: 7044860"><p>This was largely the biggest source of discontent with 4e, yeah, was that it was described by many as "Just WoW but in dnd". It ultimately didn't feel like D&D to me, even though mechanically I'd agree with many that 4e was pretty easily the single most "mechanically functional" version of D&D, but it was also the "least D&D" version of D&D. Which is a problem when you're here to play D&D. I think it's an issue not with either play style or mechanics though, rather I think it's an issue with "the game being played" at it's core. 4e was not D&D, it felt more like Warhammer, which are two very distinctly different games. Even comparing different war games like, say, X-Wing and Warhammer 40,000, you end up with vastly different games. </p><p></p><p>If I go somewhere bringing my necron army intending to play 40k, it means I'm going to play 40k. I'll not be happy if I get there and everyone who advertised 40k is then playing x-wing, in that situation I'd just leave and go find MY game that I came to play. That was 4e's issue imo, they advertised the game as D&D that was distinctly a different game. It was not a TTRPG, it was more of a hero based war game with a handful of RPG elements.</p><p></p><p>Otherwise, I dunno maybe genre or campaign preference is being conflated with playstyle. I've played Dark Sun, D&D 2e (Planescape) 3.5 (primarily Greyhawk), and 5e (GH and FR and once Ebberon). I also recently played a mech style game, I can't remember what it was called, for several of my friends, and I have one friend that always wants to play Weird West or Starfinder. I have unfortunately just no interest in these games, the SciFi setting does nothing for me. I like fantasy and my favorite settings are planescape and greyhawk. It's a preference for setting and genre, but I don't think it should be mistaken for a play style or mechanics issue.</p></blockquote><p></p>
[QUOTE="LordOfTheWaffleHouse, post: 9529962, member: 7044860"] This was largely the biggest source of discontent with 4e, yeah, was that it was described by many as "Just WoW but in dnd". It ultimately didn't feel like D&D to me, even though mechanically I'd agree with many that 4e was pretty easily the single most "mechanically functional" version of D&D, but it was also the "least D&D" version of D&D. Which is a problem when you're here to play D&D. I think it's an issue not with either play style or mechanics though, rather I think it's an issue with "the game being played" at it's core. 4e was not D&D, it felt more like Warhammer, which are two very distinctly different games. Even comparing different war games like, say, X-Wing and Warhammer 40,000, you end up with vastly different games. If I go somewhere bringing my necron army intending to play 40k, it means I'm going to play 40k. I'll not be happy if I get there and everyone who advertised 40k is then playing x-wing, in that situation I'd just leave and go find MY game that I came to play. That was 4e's issue imo, they advertised the game as D&D that was distinctly a different game. It was not a TTRPG, it was more of a hero based war game with a handful of RPG elements. Otherwise, I dunno maybe genre or campaign preference is being conflated with playstyle. I've played Dark Sun, D&D 2e (Planescape) 3.5 (primarily Greyhawk), and 5e (GH and FR and once Ebberon). I also recently played a mech style game, I can't remember what it was called, for several of my friends, and I have one friend that always wants to play Weird West or Starfinder. I have unfortunately just no interest in these games, the SciFi setting does nothing for me. I like fantasy and my favorite settings are planescape and greyhawk. It's a preference for setting and genre, but I don't think it should be mistaken for a play style or mechanics issue. [/QUOTE]
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