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<blockquote data-quote="AlViking" data-source="post: 9540614" data-attributes="member: 6906980"><p>I don't think universal gravity, relativity, the atomic theory of matter ever come up in most fiction so it doesn't matter. The worlds aren't real so neither are the underlying principles that govern it. I accept dragons because I accept magical creatures of all sorts in fantasy, it's fantasy because it does break some rules. Otherwise it would be historical fiction or an alternate history.</p><p></p><p>Lots of fiction like Star Wars get a lot wrong because it's more cinematic to have spacecraft making zooming noise and having massive explosions. Others just use technobabble and technology so advanced it might as well be magic like Star Trek's warp drive and teleporters. We also accept excuses like universal translators in Star Trek because it makes it easier to tell the stories. Just like we accept hit points and armor class in DnD.</p><p></p><p>Yet if they go too far or change too many in ways that are not necessary to support the target genre I feel less connected to the fiction. If a character is in a small space where they are slowly suffocating, starting a fire is only going to make things worse. I accept zombies in The Walking Dead not because they came up with some scientific explanation, but because they carved out one exception from the way the way the real world works. On the other hand Rick isn't going to walk off a cliff and not fall until he looks down because they haven't established that the show is a loony toons cartoon.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9540614, member: 6906980"] I don't think universal gravity, relativity, the atomic theory of matter ever come up in most fiction so it doesn't matter. The worlds aren't real so neither are the underlying principles that govern it. I accept dragons because I accept magical creatures of all sorts in fantasy, it's fantasy because it does break some rules. Otherwise it would be historical fiction or an alternate history. Lots of fiction like Star Wars get a lot wrong because it's more cinematic to have spacecraft making zooming noise and having massive explosions. Others just use technobabble and technology so advanced it might as well be magic like Star Trek's warp drive and teleporters. We also accept excuses like universal translators in Star Trek because it makes it easier to tell the stories. Just like we accept hit points and armor class in DnD. Yet if they go too far or change too many in ways that are not necessary to support the target genre I feel less connected to the fiction. If a character is in a small space where they are slowly suffocating, starting a fire is only going to make things worse. I accept zombies in The Walking Dead not because they came up with some scientific explanation, but because they carved out one exception from the way the way the real world works. On the other hand Rick isn't going to walk off a cliff and not fall until he looks down because they haven't established that the show is a loony toons cartoon. [/QUOTE]
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