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<blockquote data-quote="steenan" data-source="post: 5475027" data-attributes="member: 23240"><p>If I was running the game, it would be quite easy for the PCs to talk their way in - if they are not 1st level, they should be quite well known locally, and such people should not have any problem with getting an audience with the local ruler. If there was any reason for suspicion (and there probably would be some), the PCs wouldn't be allowed to carry any weapons in. Giving away weapons could be avoided with a little diplomacy, but it would be much harder than just meeting with the lord.</p><p></p><p>During the audience, it would be easy to get a hunch that the lord is hiding something. It would be moderately hard (requiring pushing the conversation in a correct direction and making a few rolls) to clearly see what is going on.</p><p></p><p>What would happen further depends on what the lord knows about the PCs. If he knows they are not very powerful or well-connected, it would be impossible to persuade him to give up his position. If he found their attitude offensive, he'd have them thrown away or arrested; if not, he'd dismiss their accusations as a vile rumor and ask them to leave or change the topic (eg. pointing them to something he would like to have done). It is also possible that, if they already saw through his plans, he would admit their accusations are true and then laugh at them because nobody important will believe such thing.</p><p></p><p>If the lord knew that heroes are much more powerful than his guards (probably a lot of 1st level warriors and a handful of 3rd level fighters), he would try to bluff his way out of the problem. If it failed, he'd back off, trying to negotiate best surrender conditions (eg. abdicating and leaving instead of being arrested or killed).</p><p></p><p>If the lord didn't know PCs power level but had reasons to see them as dangerous, or if he judged them powerful but not overpowering, nearly every result would be possible and the most would depend on players' decisions and dice rolls. There could be some compromises, there could be a fight, anything. Depending on PCs line of questioning, the lord would either claim he's innocent or pose as much more powerful than he is.</p></blockquote><p></p>
[QUOTE="steenan, post: 5475027, member: 23240"] If I was running the game, it would be quite easy for the PCs to talk their way in - if they are not 1st level, they should be quite well known locally, and such people should not have any problem with getting an audience with the local ruler. If there was any reason for suspicion (and there probably would be some), the PCs wouldn't be allowed to carry any weapons in. Giving away weapons could be avoided with a little diplomacy, but it would be much harder than just meeting with the lord. During the audience, it would be easy to get a hunch that the lord is hiding something. It would be moderately hard (requiring pushing the conversation in a correct direction and making a few rolls) to clearly see what is going on. What would happen further depends on what the lord knows about the PCs. If he knows they are not very powerful or well-connected, it would be impossible to persuade him to give up his position. If he found their attitude offensive, he'd have them thrown away or arrested; if not, he'd dismiss their accusations as a vile rumor and ask them to leave or change the topic (eg. pointing them to something he would like to have done). It is also possible that, if they already saw through his plans, he would admit their accusations are true and then laugh at them because nobody important will believe such thing. If the lord knew that heroes are much more powerful than his guards (probably a lot of 1st level warriors and a handful of 3rd level fighters), he would try to bluff his way out of the problem. If it failed, he'd back off, trying to negotiate best surrender conditions (eg. abdicating and leaving instead of being arrested or killed). If the lord didn't know PCs power level but had reasons to see them as dangerous, or if he judged them powerful but not overpowering, nearly every result would be possible and the most would depend on players' decisions and dice rolls. There could be some compromises, there could be a fight, anything. Depending on PCs line of questioning, the lord would either claim he's innocent or pose as much more powerful than he is. [/QUOTE]
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