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General Tabletop Discussion
*Pathfinder & Starfinder
[Playtest 2] Races: Humans too good?
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<blockquote data-quote="Li Shenron" data-source="post: 5990589" data-attributes="member: 1465"><p>I agree wholeheartedly.</p><p></p><p>Balanced? Probably. But it just <em>feels wrong</em>. Because of all a sudden all other races are inferior to humans in bare ability scores. And because ability scores used to represent human average, ok so now humans are better than their own average. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>You can try to explain just by saying that after all a human <strong>PC</strong> is special. So maybe human PCs are just 1% of humans, while elven/dwarven/halfling PCs are 10% of their races, since generally humans are much more than everybody else in the average setting.</p><p></p><p>That explanation is satisfying against the campaign setting's world, but IMHO it's not satisfying against the group of PCs... it's quite normal for someone who envisions playing a nimble character to play an elf, or play a dwarf when you want a stocky type, and to expect the elf to be most dextrous and the dwarf the toughest etc. The resulting "feeling" is that humans are now the most everything, and feeling matters.</p><p></p><p>I would probably consider house-ruling this out (maybe leaving only a +1 of choice) and then letting humans choose one extra background. OR in a non-vanilla setting maybe I'll give a background only to humans but not the other races (so that e.g. there are no elves nobles, merchants, commoners or knights... just elves).</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 5990589, member: 1465"] I agree wholeheartedly. Balanced? Probably. But it just [I]feels wrong[/I]. Because of all a sudden all other races are inferior to humans in bare ability scores. And because ability scores used to represent human average, ok so now humans are better than their own average. :p You can try to explain just by saying that after all a human [B]PC[/B] is special. So maybe human PCs are just 1% of humans, while elven/dwarven/halfling PCs are 10% of their races, since generally humans are much more than everybody else in the average setting. That explanation is satisfying against the campaign setting's world, but IMHO it's not satisfying against the group of PCs... it's quite normal for someone who envisions playing a nimble character to play an elf, or play a dwarf when you want a stocky type, and to expect the elf to be most dextrous and the dwarf the toughest etc. The resulting "feeling" is that humans are now the most everything, and feeling matters. I would probably consider house-ruling this out (maybe leaving only a +1 of choice) and then letting humans choose one extra background. OR in a non-vanilla setting maybe I'll give a background only to humans but not the other races (so that e.g. there are no elves nobles, merchants, commoners or knights... just elves). [/QUOTE]
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[Playtest 2] Races: Humans too good?
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