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[Playtest 2] Wizard and Rogue HD
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<blockquote data-quote="Kobold Avenger" data-source="post: 5990849" data-attributes="member: 779"><p>While I can definitely see that they want to have some continuity with the old HD values of Wizards and Rogues (and most likely Sorcerers and Bards), I think that research in the past has shown that d4 for any class is just too low.</p><p></p><p>I remember the Arcana Unearthed rational for why Magisters got d6 HD. And I'm pretty sure the Pathfinder team came up with the exact same reason why Wizards (and Sorcerers) should get d6 HD, and Rogues (and Bards) should get D8 HD instead.</p><p></p><p>And really with Wizards getting either 1d4+con mod or 3 + con mod HP per new level, what's the point of even taking a roll?</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 5990849, member: 779"] While I can definitely see that they want to have some continuity with the old HD values of Wizards and Rogues (and most likely Sorcerers and Bards), I think that research in the past has shown that d4 for any class is just too low. I remember the Arcana Unearthed rational for why Magisters got d6 HD. And I'm pretty sure the Pathfinder team came up with the exact same reason why Wizards (and Sorcerers) should get d6 HD, and Rogues (and Bards) should get D8 HD instead. And really with Wizards getting either 1d4+con mod or 3 + con mod HP per new level, what's the point of even taking a roll? [/QUOTE]
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[Playtest 2] Wizard and Rogue HD
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