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Playtest 6: Paladin ... Divine Smite is a Spell now
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<blockquote data-quote="Maxperson" data-source="post: 9059862" data-attributes="member: 23751"><p>Correct.</p><p></p><p>Not correct. Fluff and mechanics are tied closely together. If you re-fluff medusa's gaze attack to say that the person turns into rubber, but the mechanic still turns people to stone, there's a disconnect that breaks things. </p><p></p><p>100% wrong. The DM has ultimate say over it, because the narration is his. You the play can say your magic missiles look like fiery hawks, but when the DM narrates them as blobs of energy, that's how they look and are presented in the fiction, not how you visualize it. Your personal visualization is irrelevant to how they look in the fiction.</p><p></p><p>Nor is their perception relevant. How he narrates it is how it looks in the fiction. </p><p></p><p>And that fails for a lot of us. Re-fluffing a ranger does not a fighter make. Nor can it actually happen unless the DM is on board with it.</p><p></p><p>Barkeep: "There's that poor ranger again who thinks he's a fighter."</p><p>Barmaid: "Poor man. I'm going to give him a drink on the house and see if it helps."</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9059862, member: 23751"] Correct. Not correct. Fluff and mechanics are tied closely together. If you re-fluff medusa's gaze attack to say that the person turns into rubber, but the mechanic still turns people to stone, there's a disconnect that breaks things. 100% wrong. The DM has ultimate say over it, because the narration is his. You the play can say your magic missiles look like fiery hawks, but when the DM narrates them as blobs of energy, that's how they look and are presented in the fiction, not how you visualize it. Your personal visualization is irrelevant to how they look in the fiction. Nor is their perception relevant. How he narrates it is how it looks in the fiction. And that fails for a lot of us. Re-fluffing a ranger does not a fighter make. Nor can it actually happen unless the DM is on board with it. Barkeep: "There's that poor ranger again who thinks he's a fighter." Barmaid: "Poor man. I'm going to give him a drink on the house and see if it helps." [/QUOTE]
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Playtest 6: Paladin ... Divine Smite is a Spell now
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