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Playtest 6: Paladin ... Divine Smite is a Spell now
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<blockquote data-quote="Ruin Explorer" data-source="post: 9059868" data-attributes="member: 18"><p>You said "90% of the time it will be indistinguishable".</p><p></p><p>That's obviously false, given the gigantic change that using a Bonus Action represents.</p><p></p><p>It doesn't change them to "once per turn", either. It changes them to "Once per round, on your turn". You can't generally use Bonus Actions outside your turn, and you only have one. So no more smiting in any situation which is say, an attack of opportunity, or any other out-of-turn attack.</p><p></p><p>I'd be fine with "Once per turn" too, indeed, rather than requiring a Bonus Action, that's what I'd suggest.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9059868, member: 18"] You said "90% of the time it will be indistinguishable". That's obviously false, given the gigantic change that using a Bonus Action represents. It doesn't change them to "once per turn", either. It changes them to "Once per round, on your turn". You can't generally use Bonus Actions outside your turn, and you only have one. So no more smiting in any situation which is say, an attack of opportunity, or any other out-of-turn attack. I'd be fine with "Once per turn" too, indeed, rather than requiring a Bonus Action, that's what I'd suggest. [/QUOTE]
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Playtest 6: Paladin ... Divine Smite is a Spell now
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