Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 6: Paladin ... Divine Smite is a Spell now
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 9061106" data-attributes="member: 6801228"><p>You are essentially arguing, completely seriously, that if I gave fighter's the ability to make two, non-action, non-bonus action free AOE attacks that ignore non-magical resistance that those are completely different from normal action attacks that are single target and effected by resistance, and therefore cannot be considered against each other in balance. </p><p></p><p>Yes Max, having two abilities that do similar things, but one is cheaper in action economy, less counterable, and does more damage does make those two things different. The difference is one of those two things is unbalanced and has a much higher power budget. Stop using the things that made Divine Smite out of alignment with the Smite spells to try and argue that they shouldn't be balanced against each other.</p><p></p><p></p><p></p><p>I'll tell you when we get a 2024 paladin and not a playtest attempting to fix their mistakes from 2014.</p><p></p><p></p><p></p><p>Wrong. There was a lot wrong with it. The Smite spells took an action that Divine Smite didn't. They were affected by counterspell, silence, and anti-magic. And they did less damage. They were so much weaker than Divine Smite that they were essentially never used by the majority of tables.</p><p></p><p></p><p></p><p>"These two things were unbalanced, therefore they should not be balanced." This is a pointless position to take, because you are agreeing with my points, yet denying they mean anything.</p><p></p><p></p><p></p><p>Not an attack against you, an acknowledgement of all the times we've had this dance.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9061106, member: 6801228"] You are essentially arguing, completely seriously, that if I gave fighter's the ability to make two, non-action, non-bonus action free AOE attacks that ignore non-magical resistance that those are completely different from normal action attacks that are single target and effected by resistance, and therefore cannot be considered against each other in balance. Yes Max, having two abilities that do similar things, but one is cheaper in action economy, less counterable, and does more damage does make those two things different. The difference is one of those two things is unbalanced and has a much higher power budget. Stop using the things that made Divine Smite out of alignment with the Smite spells to try and argue that they shouldn't be balanced against each other. I'll tell you when we get a 2024 paladin and not a playtest attempting to fix their mistakes from 2014. Wrong. There was a lot wrong with it. The Smite spells took an action that Divine Smite didn't. They were affected by counterspell, silence, and anti-magic. And they did less damage. They were so much weaker than Divine Smite that they were essentially never used by the majority of tables. "These two things were unbalanced, therefore they should not be balanced." This is a pointless position to take, because you are agreeing with my points, yet denying they mean anything. Not an attack against you, an acknowledgement of all the times we've had this dance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 6: Paladin ... Divine Smite is a Spell now
Top