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<blockquote data-quote="Mistwell" data-source="post: 9140705" data-attributes="member: 2525"><p>I do not think they will be dropping spells, or making spells a different level, for backwards compatibility reasons. The easiest thing to do is nerf some overpowered spells, and then tweak some underpowered ones. More nerfing than tweaking is my guess.</p><p></p><p>Most force spells have the same issue as Force Cage, and the easy nerf is likely to make them not invulnerable. Give them an AC and hit points, and that will take care of many spells. Tiny Hut, Wall of Force, Force Cage, etc..</p><p></p><p>Some area of effect control spells will all likely get a unified nerf as well, probably involving saves and also when you make those saves.</p><p></p><p>The Summon X number of spells will likely all get a unified nerf too, for speed of the game. Fix their initiative, their quantity, when you must choose which creatures you can summon, etc..</p><p></p><p>Some spells which shape change you into something else or which can summon something that can cast spells or shape change into something else will likely get a unified nerf to close loopholes.</p><p></p><p>I don't think we get more than one iteration on spells. We will be lucky to get even one.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9140705, member: 2525"] I do not think they will be dropping spells, or making spells a different level, for backwards compatibility reasons. The easiest thing to do is nerf some overpowered spells, and then tweak some underpowered ones. More nerfing than tweaking is my guess. Most force spells have the same issue as Force Cage, and the easy nerf is likely to make them not invulnerable. Give them an AC and hit points, and that will take care of many spells. Tiny Hut, Wall of Force, Force Cage, etc.. Some area of effect control spells will all likely get a unified nerf as well, probably involving saves and also when you make those saves. The Summon X number of spells will likely all get a unified nerf too, for speed of the game. Fix their initiative, their quantity, when you must choose which creatures you can summon, etc.. Some spells which shape change you into something else or which can summon something that can cast spells or shape change into something else will likely get a unified nerf to close loopholes. I don't think we get more than one iteration on spells. We will be lucky to get even one. [/QUOTE]
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