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*Dungeons & Dragons
Playtest 8: Cantrips
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<blockquote data-quote="Kurotowa" data-source="post: 9160522" data-attributes="member: 27957"><p>I've been continuing to put some thought into the builds that could use True Strike for a gish playstyle, rather than just letting a Wizard or Sorcerer have a stylish alternative to Fire Bolt, and there's not many. The main limitation is that unlike Blade Pact or Shillelagh it isn't a passive effect, which means it doesn't mix well any sort of Extra Attack feature. The secondary limitation is that not every gish wants to go SAD on their caster stat.</p><p></p><p>Paladins and Rangers don't want to give up their Extra Attack, and Monk is right out. Bladelocks and Battle Smith Artificers already get to attack with their caster stat, and don't want to give up their Extra Attack either. Eldritch Knight Fighters and Bladesinger Wizards get to mix cantrips into their Extra Attack feature, but because they <em>have</em> to mix weapon attacks with cantrips using True Strike doesn't make them any less MAD. Still, a small use case for those last two.</p><p></p><p>Blade, Valor, and Dance Bards already have "be decent at melee" features that are mostly incompatible with True Strike. The other Bard subclasses don't offer anything that synergizes with it. Most Druid subclasses also don't offer much synergy, and already get Shillelagh if they want to melee, while Moon does its own thing.</p><p></p><p>An Arcane Trickster Rogue could be built around True Strike ...except the new Cunning Strike's DC scales off Dex, and Arcane Trickster gets few enough spells you don't get a lot of value from prioritizing Int. Artillerist Artificer could in theory do a melee cantrip build, except their Arcane Firearm explicitly only works with Artificer spells and True Strike isn't on their list, so it doesn't work if you pick it up from some other feature.</p><p></p><p>Really, I think my previous thought holds true. The only class that's really open to using True Strike as a mainstay, where it doesn't lose any Extra Attack and has other features that support weapon attacks, is Cleric. You can totally do a Cleric that does the usual Cleric things with spells and healing and Spiritual Weapon, and backs it up with a Crossbow or Musket attacking with True Strike. War Cleric is completely optional, because while getting a Weapon Mastery is nice the Bonus Action attacks aren't covered by True Strike either.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9160522, member: 27957"] I've been continuing to put some thought into the builds that could use True Strike for a gish playstyle, rather than just letting a Wizard or Sorcerer have a stylish alternative to Fire Bolt, and there's not many. The main limitation is that unlike Blade Pact or Shillelagh it isn't a passive effect, which means it doesn't mix well any sort of Extra Attack feature. The secondary limitation is that not every gish wants to go SAD on their caster stat. Paladins and Rangers don't want to give up their Extra Attack, and Monk is right out. Bladelocks and Battle Smith Artificers already get to attack with their caster stat, and don't want to give up their Extra Attack either. Eldritch Knight Fighters and Bladesinger Wizards get to mix cantrips into their Extra Attack feature, but because they [I]have[/I] to mix weapon attacks with cantrips using True Strike doesn't make them any less MAD. Still, a small use case for those last two. Blade, Valor, and Dance Bards already have "be decent at melee" features that are mostly incompatible with True Strike. The other Bard subclasses don't offer anything that synergizes with it. Most Druid subclasses also don't offer much synergy, and already get Shillelagh if they want to melee, while Moon does its own thing. An Arcane Trickster Rogue could be built around True Strike ...except the new Cunning Strike's DC scales off Dex, and Arcane Trickster gets few enough spells you don't get a lot of value from prioritizing Int. Artillerist Artificer could in theory do a melee cantrip build, except their Arcane Firearm explicitly only works with Artificer spells and True Strike isn't on their list, so it doesn't work if you pick it up from some other feature. Really, I think my previous thought holds true. The only class that's really open to using True Strike as a mainstay, where it doesn't lose any Extra Attack and has other features that support weapon attacks, is Cleric. You can totally do a Cleric that does the usual Cleric things with spells and healing and Spiritual Weapon, and backs it up with a Crossbow or Musket attacking with True Strike. War Cleric is completely optional, because while getting a Weapon Mastery is nice the Bonus Action attacks aren't covered by True Strike either. [/QUOTE]
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Playtest 8: Cantrips
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