Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 8 Spell Discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 9203388" data-attributes="member: 23751"><p>That doesn't apply to games where there exists different functionality. RPGs are not just an exercise in writing. Given the fact(and it is a fact) that the inclusion of classes in the spell descriptions and components in spell descriptions adds ease of use and functionality that is enjoyable, they are not "dead wood."</p><p></p><p>It doesn't matter if you personally find the classes and component inclusion to be confusing or unenjoyable, because you aren't everyone and don't get to decide things for other people.</p><p></p><p>A lot of people enjoy spell components for spells. A lot don't. WotC came to a great compromise in 5e with the spell component pouch that allowed those who don't like it to not use it except for really costly components. The solution here is for YOU to ignore spell components if you don't like them, not take them away from those who do.</p><p></p><p>A lot of people really like to see which classes can use a given spell included in the spell. It really helps and doesn't seem to confuse or mislead anyone but you. At least I haven't seen or heard of anyone else being confused or mislead by it. The solution here is for you to just ignore it and look at the master list every time, not take it away(or prevent the inclusion of) from those who do.</p><p></p><p>Also, we can completely remove bards and monks from the game and the text(RPG) still works fine. Those are dead wood according to you, as are every other class, every race, every weapon, every spell and more.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9203388, member: 23751"] That doesn't apply to games where there exists different functionality. RPGs are not just an exercise in writing. Given the fact(and it is a fact) that the inclusion of classes in the spell descriptions and components in spell descriptions adds ease of use and functionality that is enjoyable, they are not "dead wood." It doesn't matter if you personally find the classes and component inclusion to be confusing or unenjoyable, because you aren't everyone and don't get to decide things for other people. A lot of people enjoy spell components for spells. A lot don't. WotC came to a great compromise in 5e with the spell component pouch that allowed those who don't like it to not use it except for really costly components. The solution here is for YOU to ignore spell components if you don't like them, not take them away from those who do. A lot of people really like to see which classes can use a given spell included in the spell. It really helps and doesn't seem to confuse or mislead anyone but you. At least I haven't seen or heard of anyone else being confused or mislead by it. The solution here is for you to just ignore it and look at the master list every time, not take it away(or prevent the inclusion of) from those who do. Also, we can completely remove bards and monks from the game and the text(RPG) still works fine. Those are dead wood according to you, as are every other class, every race, every weapon, every spell and more. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 8 Spell Discussion
Top