Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 8 Spell Discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 9210877" data-attributes="member: 23751"><p>Nah. First, that's not how RAW works. Not everything written by the creators is RAW. Hell, most of it isn't rules at all, and that's even if you incorrectly view the DMG and/or MM as rules and not guidelines and stat blocks.</p><p></p><p>I also refuted quite chanting thing many pages ago. Even if you can quiet chant in real life, you cannot do it to cast spells because specific beats general and we have specific rules that allow for quiet spellcasting. Since there are specific rules that allow it, the general rule is that it is not already quiet. I also showed how verbal had to be loud enough to be heard over a loud combat in order for counterspell to work. </p><p></p><p>You've fallen way behind the time with this.</p><p></p><p>What statblock is a rule?</p><p></p><p>18th!(or something. I forget how many you're at now.)</p><p></p><p>And to the point of being a Strawman. Never said that.</p><p></p><p>When did I say that?</p><p></p><p>Have you missed in every splatbook where it says that they are OPTIONAL rules? I'll quote it again for Tasha's.</p><p></p><p>"IT'S ALL OPTIONAL</p><p>Everything in this book is optional. Each group, guided by the DM, decides which of these options, if any, to incorporate into a campaign. </p><p>You can use some, all, or none of them. We encourage you to choose the ones that fit best with your campaign's story and with your_ group's style of play."</p><p></p><p>So show me which ones are mandatory unless I opt out. Because those mandatory unless I opt out rules are the only ones that can be rules in my game simply by virtue of the book having been printed. The rest are not rules in any game unless the DM opts to make them rules.</p><p></p><p>Xanathar's as similarly entirely optional rules.</p><p></p><p>Optional rules =/= default rules. Default rules = used to run the game. Optional rules = rules the DM can choose to enhance the default rules when running the game.</p><p></p><p>Still confused by the word optional?!? The word optional has meaning and that meaning makes everything in the splatbooks different from the PHB rules.</p><p></p><p>No you don't. You cannot opt into a default game rule. You can only opt out.</p><p></p><p>False. A rules expansion adds new default rules. A book of options expands nothing unless the DM chooses to bring rules in to expand the game. Until then it's only a potential expansion of the rules.</p><p></p><p>Look at it like this. If the DM and players never buy or look at Tasha's, how has Tasha's expanded their game? A splatbook cannot expand the game by its mere existence. It can only expand the game if the DM chooses to pull things out of it to expand the game with.</p><p></p><p>This is also false. Or more accurately, a Red Herring deliberately designed to deflect from the fact that there is a major difference between opting into a rule and opting out of one. Nobody here is discussing rules you have forgotten about. Those forgotten rules, though, are still a default part of the system. </p><p></p><p>Um, you don't need to acknowledge splatbooks. Or is there a rule in the PHB that requires you to acknowledge them? Please point that rule out to me.</p><p></p><p>I didn't cut any rules out of the game(excepting my house ruled changes to the PHB rules). WotC cut them out and rightly so. The DMG is for advice to the DM, not rules on running the game. And MM stat blocks have never been rules. Stat blocks only use existing game rules.</p><p></p><p>If you have a problem with all of the rules to run the game being in the PHB, take it up with them. They are the ones who declared that. Not me.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9210877, member: 23751"] Nah. First, that's not how RAW works. Not everything written by the creators is RAW. Hell, most of it isn't rules at all, and that's even if you incorrectly view the DMG and/or MM as rules and not guidelines and stat blocks. I also refuted quite chanting thing many pages ago. Even if you can quiet chant in real life, you cannot do it to cast spells because specific beats general and we have specific rules that allow for quiet spellcasting. Since there are specific rules that allow it, the general rule is that it is not already quiet. I also showed how verbal had to be loud enough to be heard over a loud combat in order for counterspell to work. You've fallen way behind the time with this. What statblock is a rule? 18th!(or something. I forget how many you're at now.) And to the point of being a Strawman. Never said that. When did I say that? Have you missed in every splatbook where it says that they are OPTIONAL rules? I'll quote it again for Tasha's. "IT'S ALL OPTIONAL Everything in this book is optional. Each group, guided by the DM, decides which of these options, if any, to incorporate into a campaign. You can use some, all, or none of them. We encourage you to choose the ones that fit best with your campaign's story and with your_ group's style of play." So show me which ones are mandatory unless I opt out. Because those mandatory unless I opt out rules are the only ones that can be rules in my game simply by virtue of the book having been printed. The rest are not rules in any game unless the DM opts to make them rules. Xanathar's as similarly entirely optional rules. Optional rules =/= default rules. Default rules = used to run the game. Optional rules = rules the DM can choose to enhance the default rules when running the game. Still confused by the word optional?!? The word optional has meaning and that meaning makes everything in the splatbooks different from the PHB rules. No you don't. You cannot opt into a default game rule. You can only opt out. False. A rules expansion adds new default rules. A book of options expands nothing unless the DM chooses to bring rules in to expand the game. Until then it's only a potential expansion of the rules. Look at it like this. If the DM and players never buy or look at Tasha's, how has Tasha's expanded their game? A splatbook cannot expand the game by its mere existence. It can only expand the game if the DM chooses to pull things out of it to expand the game with. This is also false. Or more accurately, a Red Herring deliberately designed to deflect from the fact that there is a major difference between opting into a rule and opting out of one. Nobody here is discussing rules you have forgotten about. Those forgotten rules, though, are still a default part of the system. Um, you don't need to acknowledge splatbooks. Or is there a rule in the PHB that requires you to acknowledge them? Please point that rule out to me. I didn't cut any rules out of the game(excepting my house ruled changes to the PHB rules). WotC cut them out and rightly so. The DMG is for advice to the DM, not rules on running the game. And MM stat blocks have never been rules. Stat blocks only use existing game rules. If you have a problem with all of the rules to run the game being in the PHB, take it up with them. They are the ones who declared that. Not me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Playtest 8 Spell Discussion
Top