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<blockquote data-quote="Indaarys" data-source="post: 8978028" data-attributes="member: 7040941"><p>I mean, sure, if you try nothing and run out of ideas. </p><p></p><p></p><p></p><p>Well, the game tells you characters at level 20 are supposed to be heroes of the multiverse or whatever, and most everyone recognizes that level 20 characters, casters in particular, are basically gods. </p><p></p><p>Yet we want to act like some mages, a gaggle of Orcs, and a dragon are just out of line lol.</p><p></p><p>My group played at T4 a lot. Almost exclusively given how much we didn't mess around with taking 1927178 years to level up. High level characters can handle a lot, and they should. </p><p></p><p>The only shortcoming of the game is representing what they can handle without it being a mess to run smoothly, and thats where my Horde mechanics came in. </p><p></p><p>But even without them, 6 Ancient red dragons can be run smoothly by the default rules and it'd be an equivalent encounter. Between a solid party composition and a dearth of magic items, its really not a rocks falls situation.</p><p></p><p>Rocks fall in my view would be a horde of 5000 Dragons, which is the as yet not-revealed threat in my groups DCC campaign. <img class="smilie smilie--emoji" alt="😉" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" title="Winking face :wink:" data-shortname=":wink:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Indaarys, post: 8978028, member: 7040941"] I mean, sure, if you try nothing and run out of ideas. Well, the game tells you characters at level 20 are supposed to be heroes of the multiverse or whatever, and most everyone recognizes that level 20 characters, casters in particular, are basically gods. Yet we want to act like some mages, a gaggle of Orcs, and a dragon are just out of line lol. My group played at T4 a lot. Almost exclusively given how much we didn't mess around with taking 1927178 years to level up. High level characters can handle a lot, and they should. The only shortcoming of the game is representing what they can handle without it being a mess to run smoothly, and thats where my Horde mechanics came in. But even without them, 6 Ancient red dragons can be run smoothly by the default rules and it'd be an equivalent encounter. Between a solid party composition and a dearth of magic items, its really not a rocks falls situation. Rocks fall in my view would be a horde of 5000 Dragons, which is the as yet not-revealed threat in my groups DCC campaign. 😉 [/QUOTE]
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