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<blockquote data-quote="FitzTheRuke" data-source="post: 8979706" data-attributes="member: 59816"><p>Hmm... but does smiting multiple times in a round = fun? </p><p></p><p>And smiting every round but not twice in the same round /= fun?</p><p></p><p>I get where you're coming from now, but I think you might be overstating your point.</p><p></p><p>Also - if you think 6-8 encounters per day is terrible (as I do) then why would you advocate for something that's "fine as long as you follow (that) guideline"? </p><p></p><p>What if we want to burn that E/D guideline to the ground, but don't want to encourage the single-round nova at the same time?</p><p></p><p>Obviously we don't want <em>every</em> fight to be the same, but shouldn't we strive for an average of 3 (tops) encounters per day (with short rests between at least two!) that last for 5 rounds (or so) and blow about a quarter of the party's resources? (I'd say a third, but that would mean that that third encounter would always be touch-and-go for the party).</p><p></p><p>I say this because I honestly think that OneD&D (or whatever it will be called) is going to rid us of the 6-8 E/D garbage.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8979706, member: 59816"] Hmm... but does smiting multiple times in a round = fun? And smiting every round but not twice in the same round /= fun? I get where you're coming from now, but I think you might be overstating your point. Also - if you think 6-8 encounters per day is terrible (as I do) then why would you advocate for something that's "fine as long as you follow (that) guideline"? What if we want to burn that E/D guideline to the ground, but don't want to encourage the single-round nova at the same time? Obviously we don't want [I]every[/I] fight to be the same, but shouldn't we strive for an average of 3 (tops) encounters per day (with short rests between at least two!) that last for 5 rounds (or so) and blow about a quarter of the party's resources? (I'd say a third, but that would mean that that third encounter would always be touch-and-go for the party). I say this because I honestly think that OneD&D (or whatever it will be called) is going to rid us of the 6-8 E/D garbage. [/QUOTE]
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