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Playtest Feedback: Ship Combat
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<blockquote data-quote="LucasC" data-source="post: 6253702" data-attributes="member: 6762606"><p>Set aside the tracking of movement, and I found the ship combat relatively easy to run. Some of the rules didn't really apply as we were using very small ships with very high Agility scores. We will be trying out big-ship space combat later and the turn/move/speed stuff will play a bigger role. </p><p></p><p>The only other problem area I had was positioning ships on our dry-erase board. We have a 4'x6' board we play at which is usually much larger than needed. However, with the ships moving at high velocities (we started at 10 and got to 25 by the end for some ships) they quickly put a great deal of distance between different pockets of ships. I might print out little hex sheets for this so I can move them around on the board and just write a distance between each hex sheet. </p><p></p><p></p><p></p><p>Gotcha. Our battle took place inside Earth's environment so that's why no max-velocity felt strange to us. </p><p></p><p>As an aside, I would expect that, particularly small ship combat, is likely to take place in and out of planets atmospheres.</p></blockquote><p></p>
[QUOTE="LucasC, post: 6253702, member: 6762606"] Set aside the tracking of movement, and I found the ship combat relatively easy to run. Some of the rules didn't really apply as we were using very small ships with very high Agility scores. We will be trying out big-ship space combat later and the turn/move/speed stuff will play a bigger role. The only other problem area I had was positioning ships on our dry-erase board. We have a 4'x6' board we play at which is usually much larger than needed. However, with the ships moving at high velocities (we started at 10 and got to 25 by the end for some ships) they quickly put a great deal of distance between different pockets of ships. I might print out little hex sheets for this so I can move them around on the board and just write a distance between each hex sheet. Gotcha. Our battle took place inside Earth's environment so that's why no max-velocity felt strange to us. As an aside, I would expect that, particularly small ship combat, is likely to take place in and out of planets atmospheres. [/QUOTE]
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