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General Tabletop Discussion
*Pathfinder & Starfinder
Playtest Four New Pathfinder 2E Classes
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<blockquote data-quote="Kaodi" data-source="post: 7850803" data-attributes="member: 1231"><p>Actually just did the 1st level version: </p><p></p><p>female wetlander lizardfolk diobel pearl diver fate witch 1, neutral</p><p>str 16 dex 16 con 12 int 10 wis 14 cha 10</p><p>feats</p><p>ancestral - sharp fangs</p><p>background - underwater marauder</p><p>class - (enhanced familiar, second lesson/life, greater lesson/secrets, steady spellcasting, snicker, major lesson/renewal, lesson of focus, effortless cackle, patron wellspring, patron's truth)</p><p>skills</p><p>trained - athletics, occultism, ocean lore, stealth, survival</p><p>spells in familiar</p><p>0 - 10 detect magic, forbidding ward, guidance, know direction, light, mage hand, message, prestidigitation, read aura, shield</p><p>1 - bless, mage armour, magic missile, soothe, true strike</p><p>2 - augury*</p><p></p><p>Throw in a club and a sling for weapons and you are pretty much set.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7850803, member: 1231"] Actually just did the 1st level version: female wetlander lizardfolk diobel pearl diver fate witch 1, neutral str 16 dex 16 con 12 int 10 wis 14 cha 10 feats ancestral - sharp fangs background - underwater marauder class - (enhanced familiar, second lesson/life, greater lesson/secrets, steady spellcasting, snicker, major lesson/renewal, lesson of focus, effortless cackle, patron wellspring, patron's truth) skills trained - athletics, occultism, ocean lore, stealth, survival spells in familiar 0 - 10 detect magic, forbidding ward, guidance, know direction, light, mage hand, message, prestidigitation, read aura, shield 1 - bless, mage armour, magic missile, soothe, true strike 2 - augury* Throw in a club and a sling for weapons and you are pretty much set. [/QUOTE]
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Playtest Four New Pathfinder 2E Classes
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