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<blockquote data-quote="GMforPowergamers" data-source="post: 5924184" data-attributes="member: 67338"><p>ok now that I have some more time, let me walk you through our group and our thoughts.</p><p></p><p>I (the DM) started playing in 2e and declaired 4e my fav edtion. I have been playing and running multi systems for 17 or so years.</p><p></p><p>We have a mostly board game and war game player who only real D&D experance is 3e and 4e, and he HATES 3e, and is only passable with 4e, he prefers Deadlands and Gurps.</p><p></p><p>We have a person who DMs 4e most of the time, but he loved 3e in it's day.</p><p></p><p>We had (and lost and hour in do to working the overnight) a old school 1e DM who currently is only playing a short game.</p><p></p><p>replaceing him at the same time is our longest D&D player who has been one of the players to express that 4e doesn't 'feel' like D&D</p><p></p><p>we found the game ran fast and fun. However instead of listing all the pros, I will just say we all enjoyed the game more then 4e currently.</p><p></p><p>Cons:</p><p>-As I said it felt like there should be a charge. I will group that with no trip or disarme.</p><p>-Skills felt a little tact on, and the wis check to notice things felt it needed something more.</p><p>-In 4e you only get 1 imm reaction, but we could not find a rule, so the cleric gave all adjacent allies a great defence (Disadvantage was great)</p><p>-the money issue came up alot, in order to buy better armor the fighter needed 500gp, so they started taking every weapon off every creature to sell back at town. He spent alot of time complaining his AC was lower then the cleric.</p><p>-Both clerics felt like walking bandaids. They spent most of there time healing with spells and useing there wepaons or at wills. </p><p>-Healing in general felt low, comeing off 4e it felt weird not to have the ability to heal... I will go with weird not bad per say.</p><p></p><p></p><p>off all of them I just think the cleric of pelor was beter off with his ability to make healing potions.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 5924184, member: 67338"] ok now that I have some more time, let me walk you through our group and our thoughts. I (the DM) started playing in 2e and declaired 4e my fav edtion. I have been playing and running multi systems for 17 or so years. We have a mostly board game and war game player who only real D&D experance is 3e and 4e, and he HATES 3e, and is only passable with 4e, he prefers Deadlands and Gurps. We have a person who DMs 4e most of the time, but he loved 3e in it's day. We had (and lost and hour in do to working the overnight) a old school 1e DM who currently is only playing a short game. replaceing him at the same time is our longest D&D player who has been one of the players to express that 4e doesn't 'feel' like D&D we found the game ran fast and fun. However instead of listing all the pros, I will just say we all enjoyed the game more then 4e currently. Cons: -As I said it felt like there should be a charge. I will group that with no trip or disarme. -Skills felt a little tact on, and the wis check to notice things felt it needed something more. -In 4e you only get 1 imm reaction, but we could not find a rule, so the cleric gave all adjacent allies a great defence (Disadvantage was great) -the money issue came up alot, in order to buy better armor the fighter needed 500gp, so they started taking every weapon off every creature to sell back at town. He spent alot of time complaining his AC was lower then the cleric. -Both clerics felt like walking bandaids. They spent most of there time healing with spells and useing there wepaons or at wills. -Healing in general felt low, comeing off 4e it felt weird not to have the ability to heal... I will go with weird not bad per say. off all of them I just think the cleric of pelor was beter off with his ability to make healing potions. [/QUOTE]
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