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Playtest Packet 6: Monk reactions?
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<blockquote data-quote="WanderingMystic" data-source="post: 9059010" data-attributes="member: 69157"><p>So in my opinion if they made a few small changes then then monk could be a viable option. </p><p>1: Grant di along with patient defense at level 1.</p><p>By doing this your monk feels a bit more unique at level with what they can do at level 1 compared to every other martial class out there.</p><p></p><p>2: Make di equal to your wis bonus + level so you are starting off with 3-4 di. </p><p>This makes those early levels run smoother and lets you feel like you can actually use your abilities.</p><p></p><p>3: Change bonus unarmed attack and flurry of blows to just be part of making the attack action.</p><p>This eases your action economy so that you can make the attacks you need to keep you viable in combat and still use some of your other abilities. </p><p></p><p>With these few changes you can still make the extra unarmed attack and doge or disengage as a bonus action to keep you defensive despite not having a great ac. Also you will have more di earlier so you can actually do any of this rather than just going through a fight only punching people because you ran out of points in your first combat.</p></blockquote><p></p>
[QUOTE="WanderingMystic, post: 9059010, member: 69157"] So in my opinion if they made a few small changes then then monk could be a viable option. 1: Grant di along with patient defense at level 1. By doing this your monk feels a bit more unique at level with what they can do at level 1 compared to every other martial class out there. 2: Make di equal to your wis bonus + level so you are starting off with 3-4 di. This makes those early levels run smoother and lets you feel like you can actually use your abilities. 3: Change bonus unarmed attack and flurry of blows to just be part of making the attack action. This eases your action economy so that you can make the attacks you need to keep you viable in combat and still use some of your other abilities. With these few changes you can still make the extra unarmed attack and doge or disengage as a bonus action to keep you defensive despite not having a great ac. Also you will have more di earlier so you can actually do any of this rather than just going through a fight only punching people because you ran out of points in your first combat. [/QUOTE]
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Playtest Packet 6: Monk reactions?
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