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Playtest Packet 6: Monk reactions?
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<blockquote data-quote="Stalker0" data-source="post: 9059164" data-attributes="member: 5889"><p>On the other hand the monk doesn't play that nice with others classwise, I mean none of the rest of its 1st level kit is going to help you much in your dip. Meanwhile you are giving up progressions in your core class (including slow down your ability bump and extra attack). Also lets not forget it requires a 13 in both dex and wis to multiclass with monk.... that's actually a sacrifice for a few other classes.</p><p></p><p>So when people talk about a "must have" dip, we really need to consider the trade off. Its a solid ability don't get me wrong, but dipping just to get this ability has a high price tag.</p><p></p><p>Probably the best synergy I can think of is a Ranger X / Monk 1. Rangers tend to have high dex and wis anyway so the unarmed defense might actual be useful, and rangers often like to skirmish with TWF. So maybe a ranger might do it....but at the cost of slower subclass, 1 less hp, fewer spell slots, slower to extra attack, slower to a feat, slower to roving. I mean again its a nice ability....but yeah that's such a high price tag. If this was the old hunter's mark the ranger would likely jump at it for another attack to feed that ability, but now that's its 1/turn it limits the usefulness.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 9059164, member: 5889"] On the other hand the monk doesn't play that nice with others classwise, I mean none of the rest of its 1st level kit is going to help you much in your dip. Meanwhile you are giving up progressions in your core class (including slow down your ability bump and extra attack). Also lets not forget it requires a 13 in both dex and wis to multiclass with monk.... that's actually a sacrifice for a few other classes. So when people talk about a "must have" dip, we really need to consider the trade off. Its a solid ability don't get me wrong, but dipping just to get this ability has a high price tag. Probably the best synergy I can think of is a Ranger X / Monk 1. Rangers tend to have high dex and wis anyway so the unarmed defense might actual be useful, and rangers often like to skirmish with TWF. So maybe a ranger might do it....but at the cost of slower subclass, 1 less hp, fewer spell slots, slower to extra attack, slower to a feat, slower to roving. I mean again its a nice ability....but yeah that's such a high price tag. If this was the old hunter's mark the ranger would likely jump at it for another attack to feed that ability, but now that's its 1/turn it limits the usefulness. [/QUOTE]
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