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Playtest Packet 6: Monk reactions?
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<blockquote data-quote="mellored" data-source="post: 9067279" data-attributes="member: 6801209"><p>Seems like the main problem is blade song being a "bonus". Rather than a "your AC is..." that wouldn't stack.</p><p></p><p>I mean, it already stacks with unarmored defense. Do something like barbarian 1 + wizard 2 + fighter (Eldritch knight) for extra ASI and you can get 10+Dex+Con+Int+shield = 27 AC Base.</p><p>With plenty of slots for shield spells, high Con, a rage for non-AC defense.</p><p></p><p>That stacks with everything anyways.</p><p>And your not going to get a lot of speed if your 10 levels of wizard.</p><p></p><p>Mage armor won't stack. It's either</p><p>13+Dex Or</p><p>12+Dex+ unused movement / 10</p><p></p><p>I expect 30' of movement as base.</p><p>12 + 5 dex + 30' = 20.</p><p>Same AC you get for a level 1 fighter dip, but only if you don't move.</p><p></p><p>Max level monk could get 23 (24 with mobility feat), but with a major trade off of standing still.</p><p></p><p>Well it's hardly play tested and could probably be worded better.</p><p></p><p>While not wearing armor or using a shield, your AC is equal to 12 + dex + unused movement / 10.</p><p>You can declare movement as unused at any time durring your turn (no action). Including after an attack roll (such as an opportunity attack), causing it to miss. This unused movement part last until the start of your next turn.</p></blockquote><p></p>
[QUOTE="mellored, post: 9067279, member: 6801209"] Seems like the main problem is blade song being a "bonus". Rather than a "your AC is..." that wouldn't stack. I mean, it already stacks with unarmored defense. Do something like barbarian 1 + wizard 2 + fighter (Eldritch knight) for extra ASI and you can get 10+Dex+Con+Int+shield = 27 AC Base. With plenty of slots for shield spells, high Con, a rage for non-AC defense. That stacks with everything anyways. And your not going to get a lot of speed if your 10 levels of wizard. Mage armor won't stack. It's either 13+Dex Or 12+Dex+ unused movement / 10 I expect 30' of movement as base. 12 + 5 dex + 30' = 20. Same AC you get for a level 1 fighter dip, but only if you don't move. Max level monk could get 23 (24 with mobility feat), but with a major trade off of standing still. Well it's hardly play tested and could probably be worded better. While not wearing armor or using a shield, your AC is equal to 12 + dex + unused movement / 10. You can declare movement as unused at any time durring your turn (no action). Including after an attack roll (such as an opportunity attack), causing it to miss. This unused movement part last until the start of your next turn. [/QUOTE]
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Playtest Packet 6: Monk reactions?
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