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Playtest Packet 6: Monk reactions?
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<blockquote data-quote="Chaosmancer" data-source="post: 9069249" data-attributes="member: 6801228"><p>Way of the Open Hand was nerfed. I think one of those nerf's was neccessary, but their level 3 and level 6 abilities both got substantially worse. Their only ability that wasn't a nerf is their level 11, which got completely erased instead. The new ability is decent, but pretty small for how late it is.</p><p></p><p>Way of Shadows got to move their darkness and see through it, but now can no longer use Pass without Trace or give Darkvision to allies. They are less versatile now, if more mobile. I'd call it a wash. </p><p></p><p>Mercy is unchanged. </p><p></p><p>And, yeah, Four Elements got buffed... basically anything they did to it would have been a buff, so that's not exactly groundbreaking.</p><p></p><p></p><p></p><p>This is... hard to agree with. Sure, if Flex is changed, monks will benefit from that. But there are still only the three or four masteries they even have access to. And even if all those got buffed or improved (which I doubt, since Nick and Vex are seemingly fulfilling their roles) the biggest problem isn't with the masteries, but with the monk. </p><p></p><p>Who is honestly going to be happy using Nick when it takes your damage die from a d12 to a d4? Who wants Sap at the cost of a d12 becoming a d6? That is a 3 pt average difference, that is MASSIVE. </p><p></p><p></p><p></p><p>Where is the baby? I mean, sure, I guess I don't want the Four elements to get reset back to 2014, but in the base monk they have done nothing but harm, and most of the subclasses are fairly neutral overall. I can't find anything I'm really terrified of losing if we demand a from the ground re-work.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9069249, member: 6801228"] Way of the Open Hand was nerfed. I think one of those nerf's was neccessary, but their level 3 and level 6 abilities both got substantially worse. Their only ability that wasn't a nerf is their level 11, which got completely erased instead. The new ability is decent, but pretty small for how late it is. Way of Shadows got to move their darkness and see through it, but now can no longer use Pass without Trace or give Darkvision to allies. They are less versatile now, if more mobile. I'd call it a wash. Mercy is unchanged. And, yeah, Four Elements got buffed... basically anything they did to it would have been a buff, so that's not exactly groundbreaking. This is... hard to agree with. Sure, if Flex is changed, monks will benefit from that. But there are still only the three or four masteries they even have access to. And even if all those got buffed or improved (which I doubt, since Nick and Vex are seemingly fulfilling their roles) the biggest problem isn't with the masteries, but with the monk. Who is honestly going to be happy using Nick when it takes your damage die from a d12 to a d4? Who wants Sap at the cost of a d12 becoming a d6? That is a 3 pt average difference, that is MASSIVE. Where is the baby? I mean, sure, I guess I don't want the Four elements to get reset back to 2014, but in the base monk they have done nothing but harm, and most of the subclasses are fairly neutral overall. I can't find anything I'm really terrified of losing if we demand a from the ground re-work. [/QUOTE]
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