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Playtest: Primal Power
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<blockquote data-quote="Quartz" data-source="post: 4671071" data-attributes="member: 40552"><p>Not being a subscriber, I can't read the article, but IMHO untyped bonuses are bad, and the more types there are, the more we get back to the problems of 3E. I'm cool with a feat which provides a Feat Bonus which stacks with itself to some degree, but one that grants an untyped bonus which therefore stacks with other feats is very much a no-no; one which keys a new bonus type is disappointing. </p><p></p><p>With regard to Tribe of the Swift Jaguar and the stacking, from what I've read here, there does need to be some restriction: imagine throwing 20 or so kobolds against the PCs when all the kobolds have taken this feat. +1 per doubling, maybe? (+1 for 1, +2 for 2, +3 for 4, +4 for 8 etc). Or maybe the maximum bonus could be limited to a particular stat? So while your party of 8 may all have the feat, only the character with a +8 modifier on that stat is going to get the full bonus; the character with a +2 modifier will only get +2. The minimum should be +1, of course.</p><p></p><p>Further, Tribe of the Swift Jaguar seems to be a feat which duplicates a warlord's class power, as noted earlier with the character with the +22 initiative and so should not stack with that but be there to make up for the lack of a warlord in the party.</p></blockquote><p></p>
[QUOTE="Quartz, post: 4671071, member: 40552"] Not being a subscriber, I can't read the article, but IMHO untyped bonuses are bad, and the more types there are, the more we get back to the problems of 3E. I'm cool with a feat which provides a Feat Bonus which stacks with itself to some degree, but one that grants an untyped bonus which therefore stacks with other feats is very much a no-no; one which keys a new bonus type is disappointing. With regard to Tribe of the Swift Jaguar and the stacking, from what I've read here, there does need to be some restriction: imagine throwing 20 or so kobolds against the PCs when all the kobolds have taken this feat. +1 per doubling, maybe? (+1 for 1, +2 for 2, +3 for 4, +4 for 8 etc). Or maybe the maximum bonus could be limited to a particular stat? So while your party of 8 may all have the feat, only the character with a +8 modifier on that stat is going to get the full bonus; the character with a +2 modifier will only get +2. The minimum should be +1, of course. Further, Tribe of the Swift Jaguar seems to be a feat which duplicates a warlord's class power, as noted earlier with the character with the +22 initiative and so should not stack with that but be there to make up for the lack of a warlord in the party. [/QUOTE]
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