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Playtest report: Hanging on a fence
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<blockquote data-quote="Mostlyjoe" data-source="post: 4162094" data-attributes="member: 56540"><p>Okay. I don't have the book. But think of it in terms of purely the play tests. Obviously not everything has changed. It didn't need too. Pacing, general d20 mechanics, etc are just fine as is. Skill Challenges are just an new application of SWSE skill systems (A good one at that.), and the core stat modifiers and such are just shifting as to where the +2 on up happens.</p><p></p><p>It's the application of all the changes. I can say with some seriousness that we have a good idea of Heroic tier play for the first 3 or so levels. I'll admit I wish I could sink my teeth into a Paragon Path Power or some Epic Destiny Powers. But, as a whole I'm getting a clearer idea of where they went with the system from what I've seen.</p><p></p><p>It shall be interesting to see where I'm wrong. But that's half the fun! And that's where I guess the playtests/demo players are having their issues. They have a solid idea of where play at those levels should be like and they haven't adapted to the new conception yet. It will happen, but it's going to be a hoot watching the players adapt and learn. I just think it's going to be like 3rd Edition, only more so. They changed more than before and frankly I like it.</p></blockquote><p></p>
[QUOTE="Mostlyjoe, post: 4162094, member: 56540"] Okay. I don't have the book. But think of it in terms of purely the play tests. Obviously not everything has changed. It didn't need too. Pacing, general d20 mechanics, etc are just fine as is. Skill Challenges are just an new application of SWSE skill systems (A good one at that.), and the core stat modifiers and such are just shifting as to where the +2 on up happens. It's the application of all the changes. I can say with some seriousness that we have a good idea of Heroic tier play for the first 3 or so levels. I'll admit I wish I could sink my teeth into a Paragon Path Power or some Epic Destiny Powers. But, as a whole I'm getting a clearer idea of where they went with the system from what I've seen. It shall be interesting to see where I'm wrong. But that's half the fun! And that's where I guess the playtests/demo players are having their issues. They have a solid idea of where play at those levels should be like and they haven't adapted to the new conception yet. It will happen, but it's going to be a hoot watching the players adapt and learn. I just think it's going to be like 3rd Edition, only more so. They changed more than before and frankly I like it. [/QUOTE]
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Playtest report: Hanging on a fence
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