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Playtest Report: Player's Perspective (long)
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<blockquote data-quote="MortalPlague" data-source="post: 5927270" data-attributes="member: 62721"><p>I think that's the intention. You either have advantage, or you don't. It doesn't matter how many sources are granting it.</p><p></p><p></p><p>I think this is only a problem against kobolds. The goblin cave, for instance, the magic missile was a toss-up; at max damage, it drops a goblin. Anything less, and it softens them up.</p><p></p><p>If anything, Ray of Frost has caused more concern among the wizard at-wills.</p><p></p><p></p><p>I think the rogue's lurker theme allows him to emerge from hiding, pop off an attack with advantage, then pop back into hiding without spending an action to hide. Particularly hiding behind people, in fact. I'm not 100% sure on this; it's one of the things I'd love to see clarified by WotC. But that's how we've been running it, and it's worked really well.</p><p></p><p></p><p>A free action or turn is simply too powerful. 4th Edition does this; allowing the PCs to act twice before the monsters get to act can really cripple a fight. A near-guarantee of going first seems like a good option to me.</p><p></p><p></p><p>There are some quirks with the movement rules. I think tactical options will be handled in a tactical module, including OAs and flanking and the like. My group quite liked the lack of OAs, but I can see there being some frustration with them.</p><p></p><p></p><p>This is the silver standard economy at work. 100 gp in 5th Edition is about the equivalent of 1000 gp in another edition. One of the design goals for 5th Edition was to make money matter for things other than magic items, and I think the price of the healer's kit is to reflect that. Also, the kobold cave in particular is one of the treasure-light places in the caves, so future forays will probably yield more.</p><p></p><p></p><p>I suspect your DM did hand-wave the option. The political side of things isn't meant to be 'meeting with the kobolds to hammer out an alliance', but rather 'leaving an orcish spear with a kobold head on it outside the kobold cave'. Actions, more than words.</p></blockquote><p></p>
[QUOTE="MortalPlague, post: 5927270, member: 62721"] I think that's the intention. You either have advantage, or you don't. It doesn't matter how many sources are granting it. I think this is only a problem against kobolds. The goblin cave, for instance, the magic missile was a toss-up; at max damage, it drops a goblin. Anything less, and it softens them up. If anything, Ray of Frost has caused more concern among the wizard at-wills. I think the rogue's lurker theme allows him to emerge from hiding, pop off an attack with advantage, then pop back into hiding without spending an action to hide. Particularly hiding behind people, in fact. I'm not 100% sure on this; it's one of the things I'd love to see clarified by WotC. But that's how we've been running it, and it's worked really well. A free action or turn is simply too powerful. 4th Edition does this; allowing the PCs to act twice before the monsters get to act can really cripple a fight. A near-guarantee of going first seems like a good option to me. There are some quirks with the movement rules. I think tactical options will be handled in a tactical module, including OAs and flanking and the like. My group quite liked the lack of OAs, but I can see there being some frustration with them. This is the silver standard economy at work. 100 gp in 5th Edition is about the equivalent of 1000 gp in another edition. One of the design goals for 5th Edition was to make money matter for things other than magic items, and I think the price of the healer's kit is to reflect that. Also, the kobold cave in particular is one of the treasure-light places in the caves, so future forays will probably yield more. I suspect your DM did hand-wave the option. The political side of things isn't meant to be 'meeting with the kobolds to hammer out an alliance', but rather 'leaving an orcish spear with a kobold head on it outside the kobold cave'. Actions, more than words. [/QUOTE]
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