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Playtest: The Druid (merged)
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<blockquote data-quote="Hawke" data-source="post: 4569952" data-attributes="member: 61721"><p>So I think I'm going to add a druid to an encounter tomorrow night. The players are in a large forest in search (skill challenge) of a green dragon - at some point they run into a heavily themed dragonkin kobold that are associated with the dragon. </p><p></p><p>I think I'll have the human druid start out with Skittering Sneak and hopefully go unnoticed - or if noticed will scurry away. Then at some point when combat seems to turn to the party's favor, he'll jump in beast form and show up as just some natural monster as far as the players are concerned. Finally, he'll reveal himself, drop some controllery spells until the dragonkin are defeated and then distance himself for some good roleplay. </p><p></p><p>Afterwards I can say "You just playtested the druid!" Works with in a more unaligned sense and jumping in to help the underdogs... heck, it implores me to make the initial combat harder in case he decides to come in to their aide. </p><p></p><p>At this point the Druid will be my first PC from PHB2. I could see <em>maybe</em> invoker taking over, but thematically I don't think I can tear myself away from it. </p><p></p><p>There seems to be so many options it looks like it will win the award for "most prone to retraining for fun" class. Maybe that fits well with the theme - the connection with nature constantly changing the druid's abilities with the seasons...</p></blockquote><p></p>
[QUOTE="Hawke, post: 4569952, member: 61721"] So I think I'm going to add a druid to an encounter tomorrow night. The players are in a large forest in search (skill challenge) of a green dragon - at some point they run into a heavily themed dragonkin kobold that are associated with the dragon. I think I'll have the human druid start out with Skittering Sneak and hopefully go unnoticed - or if noticed will scurry away. Then at some point when combat seems to turn to the party's favor, he'll jump in beast form and show up as just some natural monster as far as the players are concerned. Finally, he'll reveal himself, drop some controllery spells until the dragonkin are defeated and then distance himself for some good roleplay. Afterwards I can say "You just playtested the druid!" Works with in a more unaligned sense and jumping in to help the underdogs... heck, it implores me to make the initial combat harder in case he decides to come in to their aide. At this point the Druid will be my first PC from PHB2. I could see [i]maybe[/i] invoker taking over, but thematically I don't think I can tear myself away from it. There seems to be so many options it looks like it will win the award for "most prone to retraining for fun" class. Maybe that fits well with the theme - the connection with nature constantly changing the druid's abilities with the seasons... [/QUOTE]
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