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<blockquote data-quote="Blackbrrd" data-source="post: 6013501" data-attributes="member: 63962"><p>As you mentioned, getting the hp/damage part of the monster correct now is probably not really interesting. It's not really what's bothering me about the dragon. What is bothering me a bit is how a fight with the dragon would actually pan out.</p><p></p><p>Take a party, having crept quietly into the dragons lair, fearing for their lives, then suddenly, around the corner of the cave the dragon attacks! It does a bite attack, misses and it's the players turn.</p><p></p><p>... something as big and fearsome as a dragon should be shouldn't rely on 1-2 attacks per round. It quickly get's anticlimactic if it gets 2-3 bad rolls in a row. It's why the Dragons in 4e usually has some reaction attack, some minor attacks or the Dragon from WotBS splits into four pieces and attack seperatly.</p><p></p><p>In 3e the Dragon could usually select between:</p><p>Dragon breath (nearly impossible to save against at appropriate CR or slightly over, for massive damage)</p><p>Full melee attack (2xclaws, 2<img src="https://www.enworld.org/forum/images/smilies/xwing.jpg" class="smilie" loading="lazy" alt="xwing" title="X-Wing Miniatures Game xwing" data-shortname="xwing" />s, 1xbite, 1x tail all with a really high chance to hit and decent damage)</p><p>Fly by attack</p><p>Spells</p><p></p><p>Personally I like it when big beasts like the dragon has a nice mix of big attacks, breath weapon attacks, reactions and some one-off big stuff like a fire storm or splitting into mirrors or something in that direction.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6013501, member: 63962"] As you mentioned, getting the hp/damage part of the monster correct now is probably not really interesting. It's not really what's bothering me about the dragon. What is bothering me a bit is how a fight with the dragon would actually pan out. Take a party, having crept quietly into the dragons lair, fearing for their lives, then suddenly, around the corner of the cave the dragon attacks! It does a bite attack, misses and it's the players turn. ... something as big and fearsome as a dragon should be shouldn't rely on 1-2 attacks per round. It quickly get's anticlimactic if it gets 2-3 bad rolls in a row. It's why the Dragons in 4e usually has some reaction attack, some minor attacks or the Dragon from WotBS splits into four pieces and attack seperatly. In 3e the Dragon could usually select between: Dragon breath (nearly impossible to save against at appropriate CR or slightly over, for massive damage) Full melee attack (2xclaws, 2xwings, 1xbite, 1x tail all with a really high chance to hit and decent damage) Fly by attack Spells Personally I like it when big beasts like the dragon has a nice mix of big attacks, breath weapon attacks, reactions and some one-off big stuff like a fire storm or splitting into mirrors or something in that direction. [/QUOTE]
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