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Playtest This: Red Dragon
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<blockquote data-quote="MortalPlague" data-source="post: 6013621" data-attributes="member: 62721"><p>That's a really good way to model a multi-action solo. Expertise dice seem like a great way to do it. I have two questions, however. Is there a reason he's regenerating them at the end of his turn as opposed to the start? Also, can he use those dice to make off-turn attacks? (In which case, the end of turn refresh makes a lot of sense)</p><p></p><p></p><p>I like the DR and loss of DR here, it models the armor very well. And the fact that he gives up his move instead of an action. However, having this trigger only on a critical hit means it won't come up very often. I'd like to find a way for players to trigger this effect, perhaps by declaring their intent to make a weak spot in lieu of dealing any damage? Model it like a called shot, perhaps?</p><p></p><p></p><p>This I like a great deal. It really lets the dragon carve up the battlefield.</p><p></p><p>RW, you always come up with some fantastic stuff for dragons. I am not disappointed. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="MortalPlague, post: 6013621, member: 62721"] That's a really good way to model a multi-action solo. Expertise dice seem like a great way to do it. I have two questions, however. Is there a reason he's regenerating them at the end of his turn as opposed to the start? Also, can he use those dice to make off-turn attacks? (In which case, the end of turn refresh makes a lot of sense) I like the DR and loss of DR here, it models the armor very well. And the fact that he gives up his move instead of an action. However, having this trigger only on a critical hit means it won't come up very often. I'd like to find a way for players to trigger this effect, perhaps by declaring their intent to make a weak spot in lieu of dealing any damage? Model it like a called shot, perhaps? This I like a great deal. It really lets the dragon carve up the battlefield. RW, you always come up with some fantastic stuff for dragons. I am not disappointed. :) [/QUOTE]
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