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<blockquote data-quote="Lanefan" data-source="post: 5954374" data-attributes="member: 29398"><p>One thing about surprise that's bothered me for a while now is that those who are surprised are flatfooted/disadvantaged/whatever until their first non-surprised action comes up even if they've already been attacked and thus know an enemy is present.</p><p></p><p>It occurs to me a simpler way to handle surprise (well, assuming they don't want to use the obvious free action for the surprisers) might be to roll initiative as normal but make things work differently in the first round <strong>only</strong>: if you are surprised you may not attack and may defend and-or move only after you have been attacked (this does not change your rolled init.), if you are surprising you roll all physical (not magical) attacks at +4.</p><p></p><p>Gets rid of init. clumping and seems just a bit more realistic.</p><p></p><p>Oh, and a smaller initiative die that allows for ties too, please.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5954374, member: 29398"] One thing about surprise that's bothered me for a while now is that those who are surprised are flatfooted/disadvantaged/whatever until their first non-surprised action comes up even if they've already been attacked and thus know an enemy is present. It occurs to me a simpler way to handle surprise (well, assuming they don't want to use the obvious free action for the surprisers) might be to roll initiative as normal but make things work differently in the first round [B]only[/B]: if you are surprised you may not attack and may defend and-or move only after you have been attacked (this does not change your rolled init.), if you are surprising you roll all physical (not magical) attacks at +4. Gets rid of init. clumping and seems just a bit more realistic. Oh, and a smaller initiative die that allows for ties too, please. Lanefan [/QUOTE]
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