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*Pathfinder & Starfinder
Playtested a warmage? Any good?
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<blockquote data-quote="Wik" data-source="post: 3530826" data-attributes="member: 40177"><p>There is a variety in what the warmage does and the fighter. The fighter is great at dealing direct damage to a single foe, and taking a bit of damage.</p><p></p><p>The warmage is good at dealing area damage (read as: taking out mooks), fighting foes with DR/Energy Resistances (no arcane caster is better at taking out foes with energy resistances), and dealing a nice amount of ranged damage. </p><p></p><p>What I was getting at was that, outside of combat, the Warmage's repetoire of "abilities" is no worse than that of a fighter - and I see plenty of people playing fighters. To say a class is bad because it's "Useless outside of combat" just seems like faulty reasoning to me, since so much of what makes a class "balanced" in D&D is focused around combat. </p><p></p><p></p><p></p><p>Yes, and no. First of all, a warmage has more combat effects than the sorcerer, by far. He can overcome damage reduction a lot better (due to his numerous energy spells), and typically has a wider range of combat-related effects to choose from. While a sorcerer can take Energy Substitution to increase his range of energy damage, he's wasting a feat for that. And he'd have to use his entire spells known to cover the same range of combat-related spells as the warmage... and he'd still have a lower hit die, less damage (thanks to the keen edge ability), no armour while casting... </p><p></p><p>So to say that a "a sorcerer can do anything a warmage can do so closely that you'd never notice the difference" is off the mark, I'd say.</p></blockquote><p></p>
[QUOTE="Wik, post: 3530826, member: 40177"] There is a variety in what the warmage does and the fighter. The fighter is great at dealing direct damage to a single foe, and taking a bit of damage. The warmage is good at dealing area damage (read as: taking out mooks), fighting foes with DR/Energy Resistances (no arcane caster is better at taking out foes with energy resistances), and dealing a nice amount of ranged damage. What I was getting at was that, outside of combat, the Warmage's repetoire of "abilities" is no worse than that of a fighter - and I see plenty of people playing fighters. To say a class is bad because it's "Useless outside of combat" just seems like faulty reasoning to me, since so much of what makes a class "balanced" in D&D is focused around combat. Yes, and no. First of all, a warmage has more combat effects than the sorcerer, by far. He can overcome damage reduction a lot better (due to his numerous energy spells), and typically has a wider range of combat-related effects to choose from. While a sorcerer can take Energy Substitution to increase his range of energy damage, he's wasting a feat for that. And he'd have to use his entire spells known to cover the same range of combat-related spells as the warmage... and he'd still have a lower hit die, less damage (thanks to the keen edge ability), no armour while casting... So to say that a "a sorcerer can do anything a warmage can do so closely that you'd never notice the difference" is off the mark, I'd say. [/QUOTE]
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Playtested a warmage? Any good?
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