Playtesters Needed (Sept. 13, 2003)
We need playtesters for the upcoming M&M: Superlink product Power Corrupted. We're looking for playtesters able to put together eight (8) hours of actual game play with a set of powers chosen from the revised .pdf products Power Corrupts and Power Corrupts II. Some playtesters may also receive all-new material designed especially for Power Corrupted.
All playtesters will need to:
1. Contact me via the e-mail address below to receive an NDA (Non-Disclosure Agreement) and a proposed assignment. It will help me choose the assignment if you can tell me what kinds of games you and your players enjoy and / or are running right now.
2. Print out enough copies of the NDA for everyone in your group and have each player sign one. Return all signed forms via snail-mail.
3. Receive the assignment (around the beginning of October) and have wild and crazy fun with the material you receive. Kick it around, try to abuse the goodness right out of it, and see how these rules work in the games you run. This is the FUN FUN FUN part. Again, we're looking for groups that can put in around eight (8) hours of play time.
4. **Keep detailed notes during gameplay.** It helps us a lot more to hear "Speedster's insane number of attacks each round meant that my villain with X power couldn't even touch him" than to hear "X power stunk."
Please also make sure that you record the names of all your players and spell those names correctly! We want to be able to bla . . . er, thank everyone involved properly.
5. Send back the detailed notes (before or on Nov 1st). E-mailed notes are fine. Again, make sure you've printed out the names of everyone in your group so that we can thank folks properly!
That's it! The ideal group includes a DM and anywhere from three to six players.
Let me know if you're interested using the e-mail address below. Thanks!
Wendy Holler
Editor, Power Corrupted
Ltkstk@aol.com
We need playtesters for the upcoming M&M: Superlink product Power Corrupted. We're looking for playtesters able to put together eight (8) hours of actual game play with a set of powers chosen from the revised .pdf products Power Corrupts and Power Corrupts II. Some playtesters may also receive all-new material designed especially for Power Corrupted.
All playtesters will need to:
1. Contact me via the e-mail address below to receive an NDA (Non-Disclosure Agreement) and a proposed assignment. It will help me choose the assignment if you can tell me what kinds of games you and your players enjoy and / or are running right now.
2. Print out enough copies of the NDA for everyone in your group and have each player sign one. Return all signed forms via snail-mail.
3. Receive the assignment (around the beginning of October) and have wild and crazy fun with the material you receive. Kick it around, try to abuse the goodness right out of it, and see how these rules work in the games you run. This is the FUN FUN FUN part. Again, we're looking for groups that can put in around eight (8) hours of play time.
4. **Keep detailed notes during gameplay.** It helps us a lot more to hear "Speedster's insane number of attacks each round meant that my villain with X power couldn't even touch him" than to hear "X power stunk."

5. Send back the detailed notes (before or on Nov 1st). E-mailed notes are fine. Again, make sure you've printed out the names of everyone in your group so that we can thank folks properly!
That's it! The ideal group includes a DM and anywhere from three to six players.
Let me know if you're interested using the e-mail address below. Thanks!
Wendy Holler
Editor, Power Corrupted
Ltkstk@aol.com