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Playtesting Feedback - How Much Influence Will It Have?
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<blockquote data-quote="Olaf the Stout" data-source="post: 5776064" data-attributes="member: 13703"><p>In <a href="http://www.escapistmagazine.com/articles/view/editorials/9329-Speak-Your-Mind-in-the-Next-Version-of-Dungeons-Dragons" target="_blank">the Escapist article</a> announcing 5E I was very surprised to read that in the development of 4E, the feedback that WotC received from the various 4E playtesters was, on the whole, ignored.</p><p></p><p>So, in effect, the whole 4E playtesting exercise was just a marketing exercise to get people excited about the new edition. There was no real intention to actually use the feedback to try and improve the rules that they had come up with.</p><p></p><p>Without trying to be too naive, I was genuinely amazed that:</p><p></p><p>1. They admitted this fact.</p><p>2. That they didn't even bother to see if there were a few common threads to the feedback that might point out spots in the rules that needed to be fixed before the game was released.</p><p></p><p>Without trying to get too negative about a process that hasn't even begun yet, why should we believe that this time will be any different to last time? I want to believe them when they say that player feedback will be an important part of the development process, but once bitten, twice shy and all that jazz.</p><p></p><p>So how much influence do you think player playtesting will have on the rules? Do you think that very little will change as a result of feedback, it will have a major impact, or it will be somewhere in between?</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 5776064, member: 13703"] In [URL="http://www.escapistmagazine.com/articles/view/editorials/9329-Speak-Your-Mind-in-the-Next-Version-of-Dungeons-Dragons"]the Escapist article[/URL] announcing 5E I was very surprised to read that in the development of 4E, the feedback that WotC received from the various 4E playtesters was, on the whole, ignored. So, in effect, the whole 4E playtesting exercise was just a marketing exercise to get people excited about the new edition. There was no real intention to actually use the feedback to try and improve the rules that they had come up with. Without trying to be too naive, I was genuinely amazed that: 1. They admitted this fact. 2. That they didn't even bother to see if there were a few common threads to the feedback that might point out spots in the rules that needed to be fixed before the game was released. Without trying to get too negative about a process that hasn't even begun yet, why should we believe that this time will be any different to last time? I want to believe them when they say that player feedback will be an important part of the development process, but once bitten, twice shy and all that jazz. So how much influence do you think player playtesting will have on the rules? Do you think that very little will change as a result of feedback, it will have a major impact, or it will be somewhere in between? Olaf the Stout [/QUOTE]
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