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Playtesting: IG's 'The Making of Heroes'
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<blockquote data-quote="Walking Dad" data-source="post: 4093600" data-attributes="member: 59043"><p>Hi, I noticed the absence off an arcane spellcaster in your test-group. I could play a halfling sorceror if you like.</p><p></p><p>Your Walking Dad</p><p></p><p>[SBLOCK=Tulbar]</p><p></p><p>Name: Tulbar</p><p>Race: Halfling</p><p>Class: Sorceror</p><p>Diety: Yondalla</p><p>Familiar: Raven (Crax)</p><p>Align: N-G</p><p>HPs: 6</p><p>XPs: 0</p><p></p><p>Str: 10 (4 pts, -2 Racial)</p><p>Dex: 16 (6 pts, +2 Racial)</p><p>Con: 14 (6 pts)</p><p>Int: 12 (4 pts)</p><p>Wis: 10 (2 pts)</p><p>Cha: 14 (6 pts)</p><p></p><p></p><p>BAB: +0</p><p>AC: 14, Touch: 14, Flat Footed: 11</p><p>Fort: +3</p><p>Refl: +4</p><p>Will: +3 (+5 vs fear)</p><p>Move: 20'</p><p>Init: +3</p><p>Listen/Spot: +2 / +0 (+4 / +2 with familiar bonus)</p><p>Loads: Light: 0-25 / Medium 26 - 50 / Heavy 50 - 75</p><p>[SBLOCK=Halfling Traits]</p><p>- Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class,</p><p>a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks,</p><p>but she uses smaller weapons than humans use, and her lifting and carrying limits</p><p>are three-quarters of those of a Medium character.</p><p>- +2 racial bonus on Climb, Jump, Listen, and Move Silently checks.</p><p>- +1 racial bonus on all saving throws.</p><p>- +2 morale bonus on saving throws against fear:</p><p>This bonus stacks with the halfling’s +1 bonus on saving throws in general.</p><p>- +1 racial bonus on attack rolls with thrown weapons and slings.</p><p>[/SBLOCK]</p><p></p><p>Weapons:</p><p>Dagger (x2) -- +1 To Hit, 1d3 Damage (19-20 x2)</p><p>Sling -- +5 To Hit, 1d3 Damage ( x2)</p><p></p><p>Skills:</p><p>Bluff: +6 (4 Ranks, +2 Cha Mod)</p><p>Concentration: +6 (4 Ranks, +2 Con Mod)</p><p>Hide: +7 (0 Ranks, +3 Dex Mod, +4 size)</p><p>Knowledge (Arcane): +5 (4 Ranks, +1 Int Mod)</p><p>Move Silently: +5 (0 Ranks, +3 Dex Mod, +2 racial)</p><p></p><p>Languages:</p><p>Common, Halfling, Orc</p><p></p><p>Feats:</p><p>Class Granted</p><p>Weapon Proficiency -- simple</p><p>Chosen</p><p>Point Blank Shot</p><p></p><p>Equipment: 120gp</p><p>Dagger 2x) 15gp 2lbs</p><p>Sling 0gp lbs</p><p>Sling Bullets (x20) 2sp 1 lbs</p><p></p><p>Backpack 2gp 0.5lbs</p><p>Bedroll 1sp 1.25lbs</p><p>Scroll Case 1gp 0.5lbs</p><p>Flint and Steel 1gp</p><p>Pouch, Belt 1gp 0.5lbs (medium sized)</p><p>Rations x10 5gp 2.5lbs</p><p>Soap 1gp 2lbs</p><p>Spell Components Pouch 5 gp 2lbs</p><p>Traveller's Outfit 1gp1.25 lbs</p><p>Waterskin 1gp 1lbs</p><p>Whetstone 2cp 1lbs</p><p>Sunrod (x2) 4gp 2lbs</p><p>Torch 2cp 2lbs.</p><p></p><p>Scrolls 75 gp</p><p>Burning Hands</p><p>Grease</p><p>Ray of Enfeeblement</p><p></p><p></p><p>Total Cost: 112gp, 3sp, 4cp</p><p>Left Over: 7gp, 6sp, 6cp</p><p></p><p>Total Weight: 20.5lbs -> light load</p><p></p><p>Age: 24</p><p>Height: 2'11"</p><p>Weight: 30lb</p><p>Eyes: green</p><p>Hair: brown</p><p>Skin: light tan</p><p>[/SBLOCK]</p><p></p><p>[SBLOCK=Spells]</p><p>5/Day Level 0: Acid Splash, Detect Magic, Light, Read Magic</p><p>4/Day Level 1: Mage Armor, Sleep.</p><p>[/SBLOCK]</p><p></p><p>[SBLOCK=Crax (Familiar)]</p><p>Raven</p><p>Size/Type: Tiny Magical Beast</p><p>Hit Dice: 1 (3 hp)</p><p>Initiative: +2</p><p>Speed: 10 ft. (2 squares), fly 40 ft. (average)</p><p>Armor Class: 15 (+2 size, +2 Dex + 1 natural armor), touch 14, flat-footed 13</p><p>Base Attack/Grapple: +0/-13</p><p>Attack: Claws +4 melee (1d2-5)</p><p>Full Attack: Claws +4 melee (1d2-5)</p><p>Space/Reach: 2½ ft./0 ft.</p><p>Special Attacks: —</p><p>Special Qualities: Low-light vision, familiar</p><p>Saves: Fort +2, Ref +4, Will +4</p><p>Abilities: Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 6</p><p>Skills: Listen +5, Spot +7</p><p>Feats: Alertness, Weapon FinesseB</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 4093600, member: 59043"] Hi, I noticed the absence off an arcane spellcaster in your test-group. I could play a halfling sorceror if you like. Your Walking Dad [SBLOCK=Tulbar] Name: Tulbar Race: Halfling Class: Sorceror Diety: Yondalla Familiar: Raven (Crax) Align: N-G HPs: 6 XPs: 0 Str: 10 (4 pts, -2 Racial) Dex: 16 (6 pts, +2 Racial) Con: 14 (6 pts) Int: 12 (4 pts) Wis: 10 (2 pts) Cha: 14 (6 pts) BAB: +0 AC: 14, Touch: 14, Flat Footed: 11 Fort: +3 Refl: +4 Will: +3 (+5 vs fear) Move: 20' Init: +3 Listen/Spot: +2 / +0 (+4 / +2 with familiar bonus) Loads: Light: 0-25 / Medium 26 - 50 / Heavy 50 - 75 [SBLOCK=Halfling Traits] - Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character. - +2 racial bonus on Climb, Jump, Listen, and Move Silently checks. - +1 racial bonus on all saving throws. - +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general. - +1 racial bonus on attack rolls with thrown weapons and slings. [/SBLOCK] Weapons: Dagger (x2) -- +1 To Hit, 1d3 Damage (19-20 x2) Sling -- +5 To Hit, 1d3 Damage ( x2) Skills: Bluff: +6 (4 Ranks, +2 Cha Mod) Concentration: +6 (4 Ranks, +2 Con Mod) Hide: +7 (0 Ranks, +3 Dex Mod, +4 size) Knowledge (Arcane): +5 (4 Ranks, +1 Int Mod) Move Silently: +5 (0 Ranks, +3 Dex Mod, +2 racial) Languages: Common, Halfling, Orc Feats: Class Granted Weapon Proficiency -- simple Chosen Point Blank Shot Equipment: 120gp Dagger 2x) 15gp 2lbs Sling 0gp lbs Sling Bullets (x20) 2sp 1 lbs Backpack 2gp 0.5lbs Bedroll 1sp 1.25lbs Scroll Case 1gp 0.5lbs Flint and Steel 1gp Pouch, Belt 1gp 0.5lbs (medium sized) Rations x10 5gp 2.5lbs Soap 1gp 2lbs Spell Components Pouch 5 gp 2lbs Traveller's Outfit 1gp1.25 lbs Waterskin 1gp 1lbs Whetstone 2cp 1lbs Sunrod (x2) 4gp 2lbs Torch 2cp 2lbs. Scrolls 75 gp Burning Hands Grease Ray of Enfeeblement Total Cost: 112gp, 3sp, 4cp Left Over: 7gp, 6sp, 6cp Total Weight: 20.5lbs -> light load Age: 24 Height: 2'11" Weight: 30lb Eyes: green Hair: brown Skin: light tan [/SBLOCK] [SBLOCK=Spells] 5/Day Level 0: Acid Splash, Detect Magic, Light, Read Magic 4/Day Level 1: Mage Armor, Sleep. [/SBLOCK] [SBLOCK=Crax (Familiar)] Raven Size/Type: Tiny Magical Beast Hit Dice: 1 (3 hp) Initiative: +2 Speed: 10 ft. (2 squares), fly 40 ft. (average) Armor Class: 15 (+2 size, +2 Dex + 1 natural armor), touch 14, flat-footed 13 Base Attack/Grapple: +0/-13 Attack: Claws +4 melee (1d2-5) Full Attack: Claws +4 melee (1d2-5) Space/Reach: 2½ ft./0 ft. Special Attacks: — Special Qualities: Low-light vision, familiar Saves: Fort +2, Ref +4, Will +4 Abilities: Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 6 Skills: Listen +5, Spot +7 Feats: Alertness, Weapon FinesseB [/SBLOCK] [/QUOTE]
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