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Please comment on these PC races
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<blockquote data-quote="Arkhandus" data-source="post: 1551221" data-attributes="member: 13966"><p>Hullo, I'll try and help ya out a bit. First, a few things I have a need to mention. Savage Species is junk. It doesn't even work with any of the core races and it is horrendously vague and sparse when it comes to describing how to build a balanced PC race. I regret having wasted my money on the thing. To clarify though, it does indeed state in one of the early chapters of SS that being Small incurs an effective -1 LA, generally balanced out by the various benefits that small races like Halflings and Gnomes possess.</p><p> </p><p>Personally, I think many of the core races are rather frontloaded and powerful compared to humans and half-orcs (who sadly get the shaft, though I also feel half-elves in 3.0 and gnomes in 3.5 get a bit shafted too).... I try to give custom races some incremental level-based benefits to be more on-par with humans and less front-loaded. In any case, if you're going to build custom races, ignore Savage Species and just compare your custom races to the core PC races, staying mindful of the fact that humans and half-orcs are kinda underpowered (only their usefulness in one or two builds, and the nice bit of versatility with humans, prevents them from being a disappointment).</p><p> </p><p>Below is your text quoted, with my notes in between with blue text.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 1551221, member: 13966"] Hullo, I'll try and help ya out a bit. First, a few things I have a need to mention. Savage Species is junk. It doesn't even work with any of the core races and it is horrendously vague and sparse when it comes to describing how to build a balanced PC race. I regret having wasted my money on the thing. To clarify though, it does indeed state in one of the early chapters of SS that being Small incurs an effective -1 LA, generally balanced out by the various benefits that small races like Halflings and Gnomes possess. Personally, I think many of the core races are rather frontloaded and powerful compared to humans and half-orcs (who sadly get the shaft, though I also feel half-elves in 3.0 and gnomes in 3.5 get a bit shafted too).... I try to give custom races some incremental level-based benefits to be more on-par with humans and less front-loaded. In any case, if you're going to build custom races, ignore Savage Species and just compare your custom races to the core PC races, staying mindful of the fact that humans and half-orcs are kinda underpowered (only their usefulness in one or two builds, and the nice bit of versatility with humans, prevents them from being a disappointment). Below is your text quoted, with my notes in between with blue text. [/QUOTE]
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