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<blockquote data-quote="Herzog" data-source="post: 5801696" data-attributes="member: 25696"><p>The 'ranger boost' would only work for Dwarves, but if they were Dwarf rangers, yes, it would.</p><p> </p><p>Maybe a bit of background is necessary: </p><p>I'm currently a Master(Dragonlance expert like class) 2/Fighter 2/Spellthief 1/Ranger 2/Barbarian 1 with Improved Shieldbash and Two-Weapon-Fighting with Heavy Spiked Bashing Shield and Dwarven Waraxe. </p><p> </p><p>The Prestige class has been build around giving me (and other rogue in the party) boosts specific to my 'problems':</p><p>Dex of 10 made me have to drop heavy and medium armor to be able to TWF.</p><p>Rogue in the party has trouble getting ranged sneak attacks (which the stunning would open up)</p><p>Originally, I wanted to get some boosts out of Magic Items, but I later on realised I'd have more out of directly benefitting from class abilities than indirectly, and the Item Creation Feats would open up a whole lot more of 'abuse' my DM might take into account when evaluating the class.</p><p> </p><p>Now, more to the point to your reaction:</p><p> </p><p>1. Are you saying allowing a Ranger to wear Full Plate is overpowered? If so, any ideas how to tone it down while allowing me to gain more AC for my DEX starved Ranger?</p><p>2. Improved Shield bash was for the Stunning Shield Slam ability. I already have the Feat, so it seemed like a good idea. However, you make a good point about the ability not being in line with the other abilities. Are you suggesting I take it out and replace it with something else (this would also mean dropping the ISB prerequisite)? Any suggestions?</p><p>3. Detect Magic is a leftover from the version with Item Creation feats, and seemed to fit with keeping Appraise Magic Value and the Spellcasting Progression abilities. Also, I'll be getting my second level of Spellthief at lvl 9, which would satisfy the requirement. It does seem a bit odd now that you mention it. I'll give it another thought.</p><p>4. Sneak attack I allready have from Spellthief level, and sounded good at the time as a requirement fitting with the addition of Sneak attack dmg for Applied Craft Knowledge. </p><p>5. Are you actually suggesting this version gets more than the Item Creation version? Because then I seriously have to rethink this thing.</p></blockquote><p></p>
[QUOTE="Herzog, post: 5801696, member: 25696"] The 'ranger boost' would only work for Dwarves, but if they were Dwarf rangers, yes, it would. Maybe a bit of background is necessary: I'm currently a Master(Dragonlance expert like class) 2/Fighter 2/Spellthief 1/Ranger 2/Barbarian 1 with Improved Shieldbash and Two-Weapon-Fighting with Heavy Spiked Bashing Shield and Dwarven Waraxe. The Prestige class has been build around giving me (and other rogue in the party) boosts specific to my 'problems': Dex of 10 made me have to drop heavy and medium armor to be able to TWF. Rogue in the party has trouble getting ranged sneak attacks (which the stunning would open up) Originally, I wanted to get some boosts out of Magic Items, but I later on realised I'd have more out of directly benefitting from class abilities than indirectly, and the Item Creation Feats would open up a whole lot more of 'abuse' my DM might take into account when evaluating the class. Now, more to the point to your reaction: 1. Are you saying allowing a Ranger to wear Full Plate is overpowered? If so, any ideas how to tone it down while allowing me to gain more AC for my DEX starved Ranger? 2. Improved Shield bash was for the Stunning Shield Slam ability. I already have the Feat, so it seemed like a good idea. However, you make a good point about the ability not being in line with the other abilities. Are you suggesting I take it out and replace it with something else (this would also mean dropping the ISB prerequisite)? Any suggestions? 3. Detect Magic is a leftover from the version with Item Creation feats, and seemed to fit with keeping Appraise Magic Value and the Spellcasting Progression abilities. Also, I'll be getting my second level of Spellthief at lvl 9, which would satisfy the requirement. It does seem a bit odd now that you mention it. I'll give it another thought. 4. Sneak attack I allready have from Spellthief level, and sounded good at the time as a requirement fitting with the addition of Sneak attack dmg for Applied Craft Knowledge. 5. Are you actually suggesting this version gets more than the Item Creation version? Because then I seriously have to rethink this thing. [/QUOTE]
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