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Please Crtitque: Equitaurs
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<blockquote data-quote="Ferret" data-source="post: 2309132" data-attributes="member: 4052"><p>Base attack should be 6 (shifting Grapple to 14) because Monsterous humanoids BAB is equal to total hit dice. </p><p></p><p>The (full)Attack works out at +10 (-1 size, +6 BAB, +4 strength, +1 weapon specialisation) for the Great Axe, 3d6 +6 damage is right (1.5 times strength for double handed). </p><p></p><p>The hoofs attack is at +5 (as secondary attacks are all at -5), damage is wrong (I think) you have the strength bonus halved although the hoofs are not off-hand, and are just seconday and should be +4. </p><p></p><p>The javelin should be at the same attack bonus as the Great axe as a single attack (it is only an alternative primary attack) -2 because of the difference between Str and Dex. I think the same aplies in the full attack.</p><p></p><p>Special attaks is spelt with a C <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>A monstrous humanoid has good reflex and will saves, which works out at: Fort +4 (1/3 of 6 plus two from the con), Refl +7 (1/2 of 6 +2, plus two from dex), Will + 6 (1/2 of 6 +2, plus one from wis). You seem to have it ok, just one less....</p><p></p><p>You have 16 skill points, and should have... 9 points, Not sure on this one...</p><p></p><p>I think the CR and La should be lower. But it is a nice monster though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ferret, post: 2309132, member: 4052"] Base attack should be 6 (shifting Grapple to 14) because Monsterous humanoids BAB is equal to total hit dice. The (full)Attack works out at +10 (-1 size, +6 BAB, +4 strength, +1 weapon specialisation) for the Great Axe, 3d6 +6 damage is right (1.5 times strength for double handed). The hoofs attack is at +5 (as secondary attacks are all at -5), damage is wrong (I think) you have the strength bonus halved although the hoofs are not off-hand, and are just seconday and should be +4. The javelin should be at the same attack bonus as the Great axe as a single attack (it is only an alternative primary attack) -2 because of the difference between Str and Dex. I think the same aplies in the full attack. Special attaks is spelt with a C ;) A monstrous humanoid has good reflex and will saves, which works out at: Fort +4 (1/3 of 6 plus two from the con), Refl +7 (1/2 of 6 +2, plus two from dex), Will + 6 (1/2 of 6 +2, plus one from wis). You seem to have it ok, just one less.... You have 16 skill points, and should have... 9 points, Not sure on this one... I think the CR and La should be lower. But it is a nice monster though. :) [/QUOTE]
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