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Please define 'swingy'
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<blockquote data-quote="Victim" data-source="post: 5059978" data-attributes="member: 78"><p>I'd say that swingy combat rewards advance planning, while non swingy combat rewards more ability to adjust within the encounter. The way to go in a swingy system is get things to swing your way for a bit - and then exploit that edge ruthlessly to win quickly before the tide can reverse. Often, by the time it's clear that Plan B is needed, someone is dead.</p><p></p><p>For example, take the mind flayer - very dangerous with its stun, charm, and grapple abilities. OTOH, besides SR, it's somewhat lacking in toughness. Sometimes, it is "Ohnoes, a mind flayer!" as it stuns much of the group, charms one of the people who saved, and then starts grappling the other guy. But more often it was like "heh, a mind flayer. Full Attack/Rapid: shoot/shoot/shoot. Charge. Dead." Or group with good Will running magic circle will mostly fend of the stun, block mind control, and then just pound it down. Most of the time, there's no real menace - it's just another monster that you answer with a spike of no SR damage.</p></blockquote><p></p>
[QUOTE="Victim, post: 5059978, member: 78"] I'd say that swingy combat rewards advance planning, while non swingy combat rewards more ability to adjust within the encounter. The way to go in a swingy system is get things to swing your way for a bit - and then exploit that edge ruthlessly to win quickly before the tide can reverse. Often, by the time it's clear that Plan B is needed, someone is dead. For example, take the mind flayer - very dangerous with its stun, charm, and grapple abilities. OTOH, besides SR, it's somewhat lacking in toughness. Sometimes, it is "Ohnoes, a mind flayer!" as it stuns much of the group, charms one of the people who saved, and then starts grappling the other guy. But more often it was like "heh, a mind flayer. Full Attack/Rapid: shoot/shoot/shoot. Charge. Dead." Or group with good Will running magic circle will mostly fend of the stun, block mind control, and then just pound it down. Most of the time, there's no real menace - it's just another monster that you answer with a spike of no SR damage. [/QUOTE]
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