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<blockquote data-quote="Dannyalcatraz" data-source="post: 5061269" data-attributes="member: 19675"><p>There is also the benefit of swinginess in a system: great stories arising from the improbable actually occurring. Swingy systems can generate stories that you'll remember for your gaming lifetime.</p><p></p><p>1) The last long-term campaign I ran had 2 such events. The campaign was supposed to start with the party being seized by interdimensional buccaneers, and used for a "royal hunt." The dice seemed to favor the PCs heavily, and they almost won.</p><p></p><p>Later on, when facing the prospect of extricating a powerful Necromancer from his stronghold, the party instead ambushed him in the streets. They won initiative, doing impressive damage in the first round of combat, topped off by the Paladin landing multiple criticals. The Necromancer rolled a "2" for his save vs. massive damage and died as the Druid turned the party into ravens which flew away before the Necromancer's guard could even take an action.</p><p></p><p>2) The oft repeated tale of the <a href="http://www.enworld.org/forum/general-rpg-discussion/267292-few-things-ive-learned-some-apparently-forgot.html#post4982834" target="_blank">Slaughter of the Harpies</a>.</p><p></p><p>3) My 1Ed Darksun Dwarf who died due to a series of failed saves (vs magic, poison, death, and system shock) that essentially amounted to a 1 in 100M probability of occurring.</p><p></p><p>4) My 1Ed Ftr/Clc of Tyr who matched that Dwarf in improbability by rolls that resulted in her destroying a lich with a turning attempt while on a demiplane suffused by evil, which caused Tyr to take personal notice of her, appear, and grant her a boon.</p><p></p><p>5) My first EVER PC who, fighting alongside a Wizard down to his last Magic Missile (his last surviving partymate), <em>almost</em> took down a Purple worm. For a while, it was the Wizard who was landing blows with expert swings of his staff while my PC kept whiffing with his 2 hander. After the Mage got engulfed, the dice started coming up in the Fighter's favor. Both he and the Worm were down to their last 4 HP when we got a round with simultaneous initiative. The Worm hit, the Fighter didn't...and died.</p><p></p><p>(I still remember that sequence from 1977, and if I ever forget it, it will be due to brain damage.)</p><p></p><p>So...give me swingy!</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5061269, member: 19675"] There is also the benefit of swinginess in a system: great stories arising from the improbable actually occurring. Swingy systems can generate stories that you'll remember for your gaming lifetime. 1) The last long-term campaign I ran had 2 such events. The campaign was supposed to start with the party being seized by interdimensional buccaneers, and used for a "royal hunt." The dice seemed to favor the PCs heavily, and they almost won. Later on, when facing the prospect of extricating a powerful Necromancer from his stronghold, the party instead ambushed him in the streets. They won initiative, doing impressive damage in the first round of combat, topped off by the Paladin landing multiple criticals. The Necromancer rolled a "2" for his save vs. massive damage and died as the Druid turned the party into ravens which flew away before the Necromancer's guard could even take an action. 2) The oft repeated tale of the [URL="http://www.enworld.org/forum/general-rpg-discussion/267292-few-things-ive-learned-some-apparently-forgot.html#post4982834"]Slaughter of the Harpies[/URL]. 3) My 1Ed Darksun Dwarf who died due to a series of failed saves (vs magic, poison, death, and system shock) that essentially amounted to a 1 in 100M probability of occurring. 4) My 1Ed Ftr/Clc of Tyr who matched that Dwarf in improbability by rolls that resulted in her destroying a lich with a turning attempt while on a demiplane suffused by evil, which caused Tyr to take personal notice of her, appear, and grant her a boon. 5) My first EVER PC who, fighting alongside a Wizard down to his last Magic Missile (his last surviving partymate), [I]almost[/I] took down a Purple worm. For a while, it was the Wizard who was landing blows with expert swings of his staff while my PC kept whiffing with his 2 hander. After the Mage got engulfed, the dice started coming up in the Fighter's favor. Both he and the Worm were down to their last 4 HP when we got a round with simultaneous initiative. The Worm hit, the Fighter didn't...and died. (I still remember that sequence from 1977, and if I ever forget it, it will be due to brain damage.) So...give me swingy! [/QUOTE]
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