Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Please describe your experience (players) or management (GMs) of a perfectly executed metaplot...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JiffyPopTart" data-source="post: 7600248" data-attributes="member: 4881"><p>The basic backbone of my campaign was "What if you mapped all the DnD races to countries in WWII and started the game after the Germans surrendered (hobgoblins) but while the Allies are still moppo g up the Japanese (orcs).</p><p></p><p>The PCs found themselves in the hobgoblin capital where their leader and his higher ups were in an official surrender ceremony with some allied higher ups. While the room the surrender was taking place in was sealed from the public, a massive crowd was gathered around the plaza to be there for it, including the PCs who wanted to sneak in but we're outclassed by security.</p><p></p><p>Suddenly the crowd errupted in chaos as an assassination attempt slaughtered all the hobgoblins in the ceremony. The PCs tried to investigate but found few leads. Nobody was arrested or caught.</p><p></p><p>Years later campaign time the PCs found themselves fighting a dragon trapped in a pocket dimension with strange time properties. When they returned to the prime material, thousands of years had passed and they got a taste of sci-fi AND a "what happens if you fail at your big overall quest" warning.</p><p></p><p>They tracked down the world's last wizard and underwent attempt #1 at returning them to their own time. They emerged right in the literal middle of the peace negotiations on the day of the assassinations. They realized the assassins were themselves, because who wouldn't love the chance to kill Hobgoblin Hitler? Eventually they returned to their correct time.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 7600248, member: 4881"] The basic backbone of my campaign was "What if you mapped all the DnD races to countries in WWII and started the game after the Germans surrendered (hobgoblins) but while the Allies are still moppo g up the Japanese (orcs). The PCs found themselves in the hobgoblin capital where their leader and his higher ups were in an official surrender ceremony with some allied higher ups. While the room the surrender was taking place in was sealed from the public, a massive crowd was gathered around the plaza to be there for it, including the PCs who wanted to sneak in but we're outclassed by security. Suddenly the crowd errupted in chaos as an assassination attempt slaughtered all the hobgoblins in the ceremony. The PCs tried to investigate but found few leads. Nobody was arrested or caught. Years later campaign time the PCs found themselves fighting a dragon trapped in a pocket dimension with strange time properties. When they returned to the prime material, thousands of years had passed and they got a taste of sci-fi AND a "what happens if you fail at your big overall quest" warning. They tracked down the world's last wizard and underwent attempt #1 at returning them to their own time. They emerged right in the literal middle of the peace negotiations on the day of the assassinations. They realized the assassins were themselves, because who wouldn't love the chance to kill Hobgoblin Hitler? Eventually they returned to their correct time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Please describe your experience (players) or management (GMs) of a perfectly executed metaplot...
Top