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<blockquote data-quote="Cheiromancer" data-source="post: 1737212" data-attributes="member: 141"><p>First of all, a light steel shield has an Arcane Spell Failure of only 5%, and mithral reduces ASF by 10%. No armor check penalties either; the -1 penalty is reduced by 3 (to a minimum of 0) by the mithral. So the wizard can and should wield the mithral shield normally for the spell to work. </p><p></p><p>Second, the shield is a material component, not a focus; it is consumed by the spell. Unlike a normal material component, the shield seems to hang around for the duration of the spell, but it should still disappear. Remember that <em>stoneskin</em> has a material component of 250 gp, gives DR 10/adamantine until it absorbs a maximum of 150 points of damage, and lasts 10 minutes per level. If the proposed spell is substantially better than this, it should have a correspondingly more expensive material component, maybe 1000 gp or so: in other words, it is balanced and appropriate that the mithral shield disappear at the end of the spell's duration.</p><p></p><p>How effective the spell is, is difficult to say. A light steel shield has only 10 hp, and so effects which bypass the hardness will quickly destroy it. A single blow (of 20+ hp) by an adamantine weapon could do it. But against non-adamantine attacks a character who receives blows doing 30 hp or less will not have to worry about the shield (the half that the shield takes would be absorbed by its hardness). If he takes 50 hp of damage (or more) from an attack, however, the shield is instantly destroyed. But the wizard will probably live, since he took only half of the 50 hp damage; effectively he benefited by a DR of at least 25/- against that single attack. I think that DR 25+/- against a single big attack is worth 1000 gp and a sixth level spell slot.</p><p></p><p>My recommendations:</p><p></p><p>1. The 24 hour duration is fine. It is the cost of all day protection against a single big attack. 1/2 damage against other smaller attacks is just gravy. </p><p>2. A <em>stoneskin</em> spell acts on the incoming damage (before it is split); ie. a 40 hp incoming attack is reduced by 10, and wizard and shield both take 15 damage</p><p>3. A <em>shield other</em> overlaps with this spell. The wizard takes 1/2 damage (which is what he normally gets- no benefit to the wizard), and the caster of shield other also takes 1/2 damage (as per the <em>shield other</em> spell description). And the shield also takes half damage (by the description of the KET). So the <em>shield other</em> is entirely useless.</p><p>4. The shield can be magically repaired during the spell duration. But if it is entirely destroyed the spell ends.</p><p>5. The mithral shield disappears when the spell expires.</p><p></p><p>Good spell. I don't like the name, but it seems to be balanced.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 1737212, member: 141"] First of all, a light steel shield has an Arcane Spell Failure of only 5%, and mithral reduces ASF by 10%. No armor check penalties either; the -1 penalty is reduced by 3 (to a minimum of 0) by the mithral. So the wizard can and should wield the mithral shield normally for the spell to work. Second, the shield is a material component, not a focus; it is consumed by the spell. Unlike a normal material component, the shield seems to hang around for the duration of the spell, but it should still disappear. Remember that [i]stoneskin[/i] has a material component of 250 gp, gives DR 10/adamantine until it absorbs a maximum of 150 points of damage, and lasts 10 minutes per level. If the proposed spell is substantially better than this, it should have a correspondingly more expensive material component, maybe 1000 gp or so: in other words, it is balanced and appropriate that the mithral shield disappear at the end of the spell's duration. How effective the spell is, is difficult to say. A light steel shield has only 10 hp, and so effects which bypass the hardness will quickly destroy it. A single blow (of 20+ hp) by an adamantine weapon could do it. But against non-adamantine attacks a character who receives blows doing 30 hp or less will not have to worry about the shield (the half that the shield takes would be absorbed by its hardness). If he takes 50 hp of damage (or more) from an attack, however, the shield is instantly destroyed. But the wizard will probably live, since he took only half of the 50 hp damage; effectively he benefited by a DR of at least 25/- against that single attack. I think that DR 25+/- against a single big attack is worth 1000 gp and a sixth level spell slot. My recommendations: 1. The 24 hour duration is fine. It is the cost of all day protection against a single big attack. 1/2 damage against other smaller attacks is just gravy. 2. A [i]stoneskin[/i] spell acts on the incoming damage (before it is split); ie. a 40 hp incoming attack is reduced by 10, and wizard and shield both take 15 damage 3. A [i]shield other[/i] overlaps with this spell. The wizard takes 1/2 damage (which is what he normally gets- no benefit to the wizard), and the caster of shield other also takes 1/2 damage (as per the [i]shield other[/i] spell description). And the shield also takes half damage (by the description of the KET). So the [i]shield other[/i] is entirely useless. 4. The shield can be magically repaired during the spell duration. But if it is entirely destroyed the spell ends. 5. The mithral shield disappears when the spell expires. Good spell. I don't like the name, but it seems to be balanced. [/QUOTE]
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