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Please Explain Mounted Rules and Combat
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<blockquote data-quote="ElectricDragon" data-source="post: 4118664" data-attributes="member: 10778"><p>I wouldn't require the halfling riding behind the fighter to make a control mount check (DC 20) because the fighter is doing that. And whether the fighter makes of fails the check, the halfling has to make a DC 5 Ride check to use both hands (I am assuming he uses device-propelled missile attacks) at a -5 penalty for ill-suited mount (for him). Also, he would not get any bonus from a military saddle unless he had one specially made with two sets of stirrups (the back set shorter than the other) and the Animal Affinity feat and 5 ranks in Handle Animal would not help him (he is not controlling the mount), meaning he has to make a DC 10 ride check to fire his bow (or whatever). The attack would be normal on a single move and -4 on a double move (made at the mid-point of the move) or -8 when running (also at the mid-point of the move). With these restrictions, he could even make a full attack.</p><p></p><p>If you left the other combatants behind and continue to flee (and do not cast spells, shoot bow, etc.) then only the first Ride check is necessary. If the rider is still combatting his foes, he has to continue making the checks each round.</p><p></p><p>Of course, all of this is my opinion, not a hard-fast rule.</p><p></p><p>Ciao</p><p>Dave</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 4118664, member: 10778"] I wouldn't require the halfling riding behind the fighter to make a control mount check (DC 20) because the fighter is doing that. And whether the fighter makes of fails the check, the halfling has to make a DC 5 Ride check to use both hands (I am assuming he uses device-propelled missile attacks) at a -5 penalty for ill-suited mount (for him). Also, he would not get any bonus from a military saddle unless he had one specially made with two sets of stirrups (the back set shorter than the other) and the Animal Affinity feat and 5 ranks in Handle Animal would not help him (he is not controlling the mount), meaning he has to make a DC 10 ride check to fire his bow (or whatever). The attack would be normal on a single move and -4 on a double move (made at the mid-point of the move) or -8 when running (also at the mid-point of the move). With these restrictions, he could even make a full attack. If you left the other combatants behind and continue to flee (and do not cast spells, shoot bow, etc.) then only the first Ride check is necessary. If the rider is still combatting his foes, he has to continue making the checks each round. Of course, all of this is my opinion, not a hard-fast rule. Ciao Dave [/QUOTE]
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