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Please give me ideas for a Dragon-Slayer short campaign
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<blockquote data-quote="Tormyr" data-source="post: 6935007" data-attributes="member: 6776887"><p>I would recommend Kings of the Rift, the tenth chapter of the Age of Worms AP. I have posted a 3.5 to 5e conversion at</p><p><a href="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1254" target="_blank">http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1254</a></p><p></p><p>The party has been tasked with finding the location of Dragotha's phylactery in chapter 9. When they release the hidden knowledge, it permeates the entire land and becomes known to many high level beings, including Dragotha. He sends a force of 32 dragons to get it, and they arrive ahead of the party. The force consists of ancient green, blue, red, and fang dragons; 6 adult blue dragons; 10 young green dragons; and a dozen black wormlings. They attack the cliffside fortress where the phylactery is hidden during a civil war between factions of giants with the slaves of the giants caught in the middle. The party must avoid or kill the dragons, figure out how to deal with the giants, find the keys to the vault, and take or destroy the phylactery.</p><p></p><p>The adventure is designed for 18th-level PCs. The details such as the hook can be changed of course. Our table took about eight 3-hour sessions, but I usually have 6-7 players at my table.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 6935007, member: 6776887"] I would recommend Kings of the Rift, the tenth chapter of the Age of Worms AP. I have posted a 3.5 to 5e conversion at [URL]http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1254[/URL] The party has been tasked with finding the location of Dragotha's phylactery in chapter 9. When they release the hidden knowledge, it permeates the entire land and becomes known to many high level beings, including Dragotha. He sends a force of 32 dragons to get it, and they arrive ahead of the party. The force consists of ancient green, blue, red, and fang dragons; 6 adult blue dragons; 10 young green dragons; and a dozen black wormlings. They attack the cliffside fortress where the phylactery is hidden during a civil war between factions of giants with the slaves of the giants caught in the middle. The party must avoid or kill the dragons, figure out how to deal with the giants, find the keys to the vault, and take or destroy the phylactery. The adventure is designed for 18th-level PCs. The details such as the hook can be changed of course. Our table took about eight 3-hour sessions, but I usually have 6-7 players at my table. [/QUOTE]
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