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Please Give Me Some Ideas for Dealing with a Stupid Player/Character
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<blockquote data-quote="MerakSpielman" data-source="post: 1374375" data-attributes="member: 7464"><p>The characters burst into the room and with a well-planned ambush, defeat the avatar of Lloth, using up a tremendous amount of their resources. Also in the room is a large black chest radiating strong magic. Opening the chest they discover... the character the dragon captured! Covered with marks of torture, stripped of all equipment, bound with numerous enchantments and physical bindings. He just has time to gasp out "Get out of here! It's a tra-" before the <em>real</em> battle begins.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p>Enter the dragon and his henchmen, all outfitted specifically to counter your characters most devistating abilities. The resulting fight will, of course, end with the entire party captured by the dragon, who tortures them all to discover who or what it is that they care for most in the entire world. After such important items/people are in the dragon's possession (or <em>are</em> they?) the dragon says, "Well, I'd love to not destroy all that you love, but you're going to have to do a little job for me first..."</p><p> </p><p>Go from there. If the characters do numerous jobs for the dragon, he'll be true to his word and let them go, along with their loved ones/things, but keeping all of their other items. If they don't do what he asks, he will genuinely kill/destory said items/people one at a time. Each destruction could have major campaign-modifying results (it's half the fun. Go with it.), not to mention giving the PCs even more reason to truly hate the dragon villian. Either way, succumb to the demands or not, you (as the DM) have major adventure potential.</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1374375, member: 7464"] The characters burst into the room and with a well-planned ambush, defeat the avatar of Lloth, using up a tremendous amount of their resources. Also in the room is a large black chest radiating strong magic. Opening the chest they discover... the character the dragon captured! Covered with marks of torture, stripped of all equipment, bound with numerous enchantments and physical bindings. He just has time to gasp out "Get out of here! It's a tra-" before the [i]real[/i] battle begins.... :D Enter the dragon and his henchmen, all outfitted specifically to counter your characters most devistating abilities. The resulting fight will, of course, end with the entire party captured by the dragon, who tortures them all to discover who or what it is that they care for most in the entire world. After such important items/people are in the dragon's possession (or [i]are[/i] they?) the dragon says, "Well, I'd love to not destroy all that you love, but you're going to have to do a little job for me first..." Go from there. If the characters do numerous jobs for the dragon, he'll be true to his word and let them go, along with their loved ones/things, but keeping all of their other items. If they don't do what he asks, he will genuinely kill/destory said items/people one at a time. Each destruction could have major campaign-modifying results (it's half the fun. Go with it.), not to mention giving the PCs even more reason to truly hate the dragon villian. Either way, succumb to the demands or not, you (as the DM) have major adventure potential. [/QUOTE]
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