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Please Help: Archer Build
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<blockquote data-quote="Xendria" data-source="post: 5230544" data-attributes="member: 85131"><p>If you are dead set on going with 3.X swift hunter, use Vital Strike as much as possible. This allows you to move and still deal decent damage with your single attack AND give you your skirmish bonus.</p><p></p><p>I am currently playing an archer in a campaign, and I have found straight PF fighter to be the best possible class for it. The greater WS & WF feats plus the Weapon training class ability add +5 attack / +7 damage. The attack bonus just makes it easier to Rapid Shot and Deadly Aim more often. Penetrating Strike and Greater Penetrating Strike also allow for more weapon enhancements focused towards damage and over coming DR. The increase in feats gives you the ability to gain the entire Archery tree fairly quickly and still have room for more useful feats. After playing a Swift Hunter in 3.5 and a PF fighter archer build now, I very much prefer the fighter.</p><p></p><p>Also as an Elf, you will be able to use an Elven Curve Blade for a melee weapon when needed, and your second weapon training can increase that. This will make you decent in melee if it comes down to it. Even without a high them being class skills you can still have good stealth and perception modifiers, or you could take one level of Ranger.</p></blockquote><p></p>
[QUOTE="Xendria, post: 5230544, member: 85131"] If you are dead set on going with 3.X swift hunter, use Vital Strike as much as possible. This allows you to move and still deal decent damage with your single attack AND give you your skirmish bonus. I am currently playing an archer in a campaign, and I have found straight PF fighter to be the best possible class for it. The greater WS & WF feats plus the Weapon training class ability add +5 attack / +7 damage. The attack bonus just makes it easier to Rapid Shot and Deadly Aim more often. Penetrating Strike and Greater Penetrating Strike also allow for more weapon enhancements focused towards damage and over coming DR. The increase in feats gives you the ability to gain the entire Archery tree fairly quickly and still have room for more useful feats. After playing a Swift Hunter in 3.5 and a PF fighter archer build now, I very much prefer the fighter. Also as an Elf, you will be able to use an Elven Curve Blade for a melee weapon when needed, and your second weapon training can increase that. This will make you decent in melee if it comes down to it. Even without a high them being class skills you can still have good stealth and perception modifiers, or you could take one level of Ranger. [/QUOTE]
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